I am currently following this NeoGAF discussion on the subject.True according to wololo, reputable
Guys, ps4 already pirated. But no homebrews
That'd block it from online. To stop machines getting cloned you'd need an internet check when accessing content.
Yeah, this is not "ghosting" which is currently being phased out on PS4. This is transferring data from one console to clients consoles, with all of them having copy of activated account where games are.
This method only works with digital games, right? In the worst case just stop selling full digital games online. At least disc-based games are very safe.
Yes I agree, it's worst solution for the worst case. But if we consider that digital full games (60 dollars) only account for 15% of total full-game sales, then it becomes possible to stop selling digital full games if pirates can' be stopped because the loss from pirates may be more than 20%.Worst solution ever.
Yes I agree, it's worst solution for the worst case. But if we consider that digital full games (60 dollars) only account for 15% of total full-game sales, then it becomes possible to stop selling digital full games if pirates can' be stopped because the loss from pirates may be more than 20%.
Of course I wish these pirates can be stopped by easier ways^^.