But i'm not fine with you placing the blame on the consumerI'm fine moving on from this and agreeing to disagree
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But i'm not fine with you placing the blame on the consumerI'm fine moving on from this and agreeing to disagree
You've made your argument, you don't have to agree with each other. Perhaps time to move on as well?But i'm not fine with you placing the blame on the consumer
No I didn'tYou've made your argument
You keep mentioning licensed cars. Is your assumption that Ubisoft are licensing from car makers for limited time with the intention of shutting down the game after X years, as opposed to console disc games which would require licenses in perpetuity? Again an assumption that said limited license would be cheaper?
Again an assumption that said limited license would be cheaper?
I dont think we need to. It's more a question of when you sold me the game did you state that you were only selling it to me for a limited period of time?how do we concretely define a SP game that should be playable without online connectivity
I dont think we need to. It's more a question of when you sold me the game did you state that you were only selling it to me for a limited period of time?
When I bought The Crew the store page said "Buy The game" not "Buy The Game for 6 Months"
Road and track Present's The Need for Speed (aka nfs 1) had licensed cars and it was released 30 years ago it still works and it will still work in 100 years time if you have the hardware or a dos emulator
The limited license is between the car manufacturer and the publisher the consumer has no limited license agreement with the car manufacturer
Really? Asseto Corsa Competizione has licensed cars it will still work in 100 years time and I can name a ton of other racing games that are the same.Let's be realistic here there is no way any car manufacture is likely going to agree to remotely the same licensing terms as back then
I really hope your not trying to insinuate I'm playing on a consoleThe Crew is a console game
Did you steal that quote from meUsing a PC to play a console game is like using a knife and fork to eat a Big Mac -- how you choose to eat junk doesn't change the fact that you're eating junk.
Is there any reason steam seemed to stop doing those multi copy bundles? They were especially handy for like 4 player coop games where you could get 4 for the price of 3 or there abouts. The group i generally game with found it handy when someone wasn't interested in a game so we could send them a copy without having to stump up full price and then if they didn't like it no one was really out of pocket.
Really? Asseto Corsa Competizione has licensed cars it will still work in 100 years time and I can name a ton of other racing games that are the same.
ps:
Other games don't seem to have problems releasing with a dedicated server like Minecraft, Counterstrike, Dota 2 , DayZ ect
pps: I think your missing the point, the point is selling a game that will only work for 6months without telling anyone.