anyone got any ideas for sensor placements. i have a system built that uses multiple pistons to move an object in the x and y axis and i want to hook sensors up to the pistons so the object follows the player. problems are that if i set the pistons to exponentionally increasing lengths then while one is lengthening another is shortening. could try making them go real fast but i'd prefer smooth movement. i can make it so that sensors overlap so the pistons are the same length but 1 then 2 then 3 will be activated at any one time. but that leaves me with limited range.
i'm sure i saw a solution to this made by the guy who made the calculator but i can't find it.
any help?
i'm sure i saw a solution to this made by the guy who made the calculator but i can't find it.
any help?