[PS3] God of War III Pre-Release

Discussion in 'Console Gaming' started by JardeL, Dec 15, 2008.

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  1. Iron Tiger

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    There was DoF in the E3 demo when Kratos approaches the area where Helios is throwing fireballs at the titan. The camera pulls back low over Kratos' shoulder and focuses on the crossbow, which you need to use to shoot down Helios.
     
  2. ultragpu

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    They used either,
     
  3. ultragpu

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    #523 ultragpu, Oct 21, 2009
    Last edited by a moderator: Oct 21, 2009
  4. Arwin

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    I like helios' shadow in the background of the second picture.
     
  5. patsu

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    Interview with GoW III director:
    http://www.gamepro.com/article/feat...dlc-and-why-multiplayer-wont-work-in-gow-iii/

    Hmm...
     
  6. TheAlSpark

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    A hint about a future project focusing on co-op? :)
     
  7. Kittonwy

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    Kind of doubt it considering they aren't exactly experienced in any kind of online mp/co-op games, unless they're hiring additional staff.[​IMG]

    I think considering there are going to be moving levels, hopefully the camera system will be more dynamic.
     
    #527 Kittonwy, Oct 22, 2009
    Last edited by a moderator: Oct 22, 2009
  8. wco81

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    Yeah that rationale for not doing online sounded a lot like Eggbrecht explaining why there would be no online for Lair.

    Just be honest and say you have no online expertise, there isn't time, etc.
     
  9. Kittonwy

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    He COULD say that, but he also cited a good example of how shoehorning online co-op into RE5 negatively affected the single player experience. Unlike Eggebrecht and his studio who couldn't make a decent single player experience, Stig's team has no such problem, they're merely sticking to what they're really good at.
     
    #529 Kittonwy, Oct 22, 2009
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  10. wco81

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    GoW isn't RE and vice versa.

    Maybe the "scripted" nature of GoW and things like QTEs don't translate to multiplayer/online.

    But how that hurts the singleplayer experience? It's a copout. Plenty of other games have blended multiplayer modes without hurting the story.

    Is GoW the only "cinematic" game out there? Hardly.
     
  11. specwarGP2

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    How would a mulitplayer GOW work though? Like RE5? It would be odd for kratos to have a "buddy" don't you think?
     
  12. Kittonwy

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    RE5 having co-op DID hurt the single player experience, because of the nature of the game having to have an additional character to interact with which the second player can use, and the friendly AI was implemented badly, the player has to rely on the AI in SP and it hurts the single player experience.

    Not sure how they could even have co-op in God of War 3, when it's basically a solitary quest with Kratos, there just aren't additional characters that they can use for playable co-op characters. Even games like Uncharted 2 and Modern Warfare 2 are having co-op as an entirely separate campaign, and in Uncharted 2, Drake often has additional characters fighting alongside him, in God of War, it's only Kratos.[​IMG]
     
  13. wco81

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    That's the way the series has been so far.

    Doesn't mean it has to always be that way.

    Uncharted had no multiplayer mode. U2 does, although time will tell if it's any good and has staying power. It certainly doesn't sound like the singleplayer campaign in U2 has been hurt.

    ETA: I would cut them some slack, since their first game on the PS3 and expectations are high so they're first priority is to wow people.

    But if the issue isn't raised, then GoW4 will also probably be in the same vein.
     
  14. jlippo

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    Some sort of resurrecting defeated enemies as a player 2 might work.
    This should make the gameplay different enough for both players and without the need for a silly co-op level designs.
     
  15. Kittonwy

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    Even in Uncharted 1 you get to fight alongside Elena and Sully, in a lot of ways Uncharted 2 is an evolution of Uncharted 1 where a lot of the gameplay ideas would work in multiplayer, such as the cover-based gunplay and platforming traversal, except they probably didn't have the time to implement mp and co-op for the first game.

    Also, Naughty Dog have a separate team making the multiplayer mode for Uncharted 2.

    If Santa Monica can get it right, I'm not against co-op at all, but then I simply don't think they're capable of making anything other than a single player game. They've been lagging behind in terms of this being their first game on the console and they haven't really done online MP of any kind.

    Would there be a GOW4? On one hand I think they said they're wrapping up the story, on the other hand if they're doing another game what will they do? This is basically the only hit idea they've ever had.[​IMG]
     
  16. wco81

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    True, but since Sony is paying the tabs, if they wanted it badly enough, they'd have funded it in the same manner, get a dedicated team for multiplayer.

    Sony doesn't push online like MS does, because online is more of a differentiator for the Xbox brand.
     
  17. Kittonwy

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    It would be kind of weird having one player as Kratos and another as just some random enemy fighting alongside Kratos.

    Wouldn't they have to reprogram all the enemy AIs (depending on how scripted they are of course) and the camera?
     
    #537 Kittonwy, Oct 22, 2009
    Last edited by a moderator: Oct 22, 2009
  18. Arwin

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    For online, I'd prefer some kind of dedicated arena battle style spinoff with playstation wand dual wielding support, that reuses art assets and rendering pipeline from the main game.
     
  19. Jack_Tripper

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    Guys...don't go down this co-op path...that can only lead to someone suggesting we make my beloved GoW into a cart-game

    :p

    Jack
     
  20. ultragpu

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