warcrow... like Rolf N, I'm having trouble writing a satisfactory impression of Demon's Souls here. I wrote up 3 impressions but had to can them midway. The game is a little counter intuitive. ^_^
All I can say right now is that the combat is
unreal. The regular enemies are fun to fight. e.g., I have seen skeleton fighters since age 8 or so. None of them tensed me up like the ones in the Shrine of Storm.
The Skeleton soldier in Demon's Souls scares me because it is extremely lethal. Besides waiting in the open, they also hide around corners and dark places. When they attack, they lunge forward with full force, roll around with blades extended, break my guard with two handed long sword, and knock me out of stamina completely. All these can happen in quick succession from an almost stationary stance (like a dummy). They are
fast; if they land a blow on me, it is very likely they can score a second hit again.
When combined with more monsters, the fight becomes incredibly exciting.
Every encounter has to be thought through. Every new battlefield should be studied carefully first with your own bare eyes (as much as you can see). The booby traps are there in plain sight if you evaluate the surrounding carefully. The blood stains and the messages are there to warn you. Once you trigger the fight (other than an ambush), there is very little time to think. The outcome may be over in a matter of seconds. It is between you and the monsters + traps. Nothing else stands in-between. You
will die if you lose concentration or patience.
That is why my hands are cold with anxiety and anticipation *before* launching into Demon's Souls. I love this game !
Repeating every fight can get tedious, but the visceral combat alleviates it somewhat. In some areas, there are also shortcuts you can unlock. Since I'm starting out, I usually take the long path to get more practices.
My next mission is to kill the red dragon with 200 arrows. It's optional but since every combat reward is hard earned, it makes the special equipments all that much precious to me. As we speak, I'm organizing my real-life logistics to clear 2 hours of playtime for my adventure tonight
EDIT:
And about losing Souls when you die... it's a gamble. The player can always
choose to go home, or take alternate route if he's not confident. But when he decides to step forward,
he is committed. There is zero way to back paddle. All those posts you see on GAF "FUUUUUUUUU [Monster name], I lost 80K !!!" are left by people who bet their farm on it, and lost. [points at them, "Ha Hah !"]