PC-Engine said:
Some people should just accept the FACT that Xbox IS superior to PS2 in MOST ways. GET OVER IT!!!
Maybe you should get over it instead?
I mean, what's it to you if someone refuses to believe in the superiority of Teh eXb0xx0r? Just follow your own advice and ignore those people.
As for me, I didn't buy PS2 because of superior hardware, I bought it because it's cool hardware (quirky sure, but can do great things with good coders exercising its many resources), the design is nice when standing vertically, and it is the market leader so it gets basically all the hottest software too.
Along with my cube, it means whatever XB exclusives there is, I can live without.
Let's just say we give the win to PS2 with regards to particle effects...it's still only ONE effect. What about all the other effects that the PS2 can't do that the Xbox can?
PS2 don't just have particle effects, it has other framebuffer stuffs like depth of field, blur, render to texture/compositing effects etc. It's very good at all that due to its insane fillrate.
If you check out ZoE, the flames coming from Jehuty's back are what looks like procedural textures. The points of light at the end of his antennas leave glowing trails. That's stuff I haven't seen anywhere else. Check out those trails, they're completely continuous and very smooth. Similar trails are made by other glowing things in levels, like the lights on either side of doorways inside the big ship in the 2nd level. I have no idea how it's done, it's so smoooooth so it doesn't look like polygons, and it's just these things that glow and leave trails, so it's not simple framebuffer blending either.
Overall Xbox is still the superior hardware.
Yadda yadda. Who gives a flying you-know-what?
Why do you feel this weird need to have everybody acknowledge this? Just play the games and get over it, okay.
*G*