I still think MS and Sony alike will aim for a $399 price point the first year. First year the sell to early adopters and gamers. However a clear strategy for hitting the $299 price point second year and $199 two years down the line will be very important.
I think MS might go for a two sku launch again - there have been benefits this time round to being able to compete with the cheapest model you can while also having a "premium" system with an inflated price that's ideal for service delivery.
299 core / 399 premium again maybe?
I guess you could argue that with 3 or more cores the game is optimised just fine for the PC :smile:
As a Core 2 owner you at least have the option of dropping in a quad Core. I'm on socket 939!
Which does agree with your final point though, it's entirely possible that the processing load is nothing special and majority of the time is wasted on bad thread scheduling and similar issues.
Would it be fair to expect that spending a greater proportion of total cpu time on thread scheduling pays off as the number of cores increases? Also, does the relative lack of efficiency boosting features on chips like Xenon and Cell mean there's a bigger payoff to micromanaging threads (that may not be worth the cost on "smarter" chips)?
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