Well bandwidth is definitely important there is no disputing it.
I based my choice on the amount of RAM, say MS really up the bar (whatever the reason) I believe that the extra RAM would come handy to keep up with the next box.
Extra RAM (like 2GB vs 4GB even only 3GB) may allow for plenty of dirty tricks (I'm thinking of effects that would rely on previously render targets), will ensure the same assets are used among both system etc.
If we look at trinity and llano they do way better with mostly the same bandwidth as the RSX. There would be 50% more bandwidth (possibly more if Sony goes with faster than 1600MHz DDR3 that is still significantly cheaper than GDDR5).
Definitely it's a significant trade off. But I think it would be pretty suicidal for Sony to try to compete head to head with MS if the latter decide to go with a loss leading hardware.
If they are to fail to reclaim the perfs crown they may better as well position from scratch the machine as the machine for the budget sensitive gamers. Pretty much moving from it does everything to it's that an affordable entertaining machine runs games for cheap.
I'm serious about them passing on HDD all together and letting costumers use SD cards instead.
Definitely a win for the form factor. With such a set-up I could see the thing behind in the dreamcast ballpark wrt the size.
I believe those are the minimum specifications to expect from both sony and microsoft for their next gen consoles, anything less would be just suicidal :
- a quad core OoO CPU running at 2 GHZ with 400 Gflops level of performance.
- an ATI 6000 series GPU architecture 1 Tflops level of performance, running at 650 MHZ.
- 2 Gb GDDR5 Unified Memory with 64 Gb/s bandwidth.
- an HDD (320 Go).
- a 6x blu ray drive.
expected cost : 350 $. 3 options : sell it at 349$, sell it at 299$ with loss, or at 399$ with profits.
and those are the maximum realistic specifications we could expect from sony and microsoft :
- an 8 core OoO CPU running at 3.4 GHZ, with 1.2 Tflops level of performance.
- Nvidia GTX 680+ GPU level of performance at 3.5 Tflops, running at 850 MHZ.
- 6 Gb GDDR5 unified memory with 200 Gb/s bandwidth.
- an HDD (1 To)
- an 8x blu ray drive
- a 128 Go SDD for cash and operating system and main programmes installation.
expected cost : 800 $. only 2 options : sell it at 499$ with huge losses, or sell it at 599$ with 200$ loss per console.
PS4 and xboxnext specifications would be between these 2 extremes. the company approaching most from the high end extreme would win the nextgen hardware technical superiority battle. the more a company approaches the high end extreme, the more it needs to subsidize its console.