DoctorFouad
Newcomer
Compared to the whole platform, sure. But when comparing just the CPU part and ignoring that half or more of the Cell was occupied doing RSX work I'm not all that sure.
Exactly, people underestimate the power of the CELL processor especially its SPUs simply because they are doing GPU jobs, it was very disappointing for ps3 to have a relatively weak GPU, imagine CELL+XENOS that would have allowed the developers to do crazy physics, AI and animations...maybe even next gen wont be needed for 2013....
I mean it is crazy, but the CELL is single handidly rendering EVERY post process effect in the majority of the first party sony games : motion blur, depth of field, color grading, anti aliasing....+ doing the lighting + the particle effects + vertex shading and basic polygons....+ the physics + animations all of this running in SPUs
for those saying Liano is better than CELL : try program and run all of these things in Liano, good luck with that
but just imagine if the CELL was free from any GPU stuff what could have happened to the games physics, AI, animations, interaction with environment ? I am very excited for next gen....