Yes it made a lot more for Nintendo even in regard to brand strength / public perception than what the ps360. MS won a lot of mind share but EU? I don't know I know that in France it's still lagging in mind share and that they will have to tough job to have people forget about Rrod.Yeah I don't get it either. How much more money has Nintendo made with the Wii, ten times or more than what Sony or MS has? Then again they both haven't really recouped their losses yet, so I think the Wii has actually made infinitely more money compared to the HD consoles.
Money I guess nintendo made a lot of money, the current trend on their share with negative forecast has nothing to do with the wii.
Well there a thread on the matter (where it was discussed heavily) some months(/ one year?)ago. Editors sold quiet a lot on the Wii there are numerous millions sellers N titles aside. But may be it's not the game that cost editors the most to port that prove the most lucrative. Anyway the trend now is negative and I'm confident indeed that a lot of Wii are indeed collecting dust (all my friends ones are).The main problem with Wii is that it was interesting, seemingly fun and really cheap. That meant tons of people bought it but after you realized how little it really offered it just staid in a corner collecting dust. I wouldn't be surprised if software attachment rate for it was several times lower than either PS3 or XB360.
It's easy to do an almost postmortem analysis but I believe that N made the wrong decision by try to push the Wii down even more people throats through more and more pointless peripherals while not delivering the games that pushed people to buy the game. They took the wrong path (postmortem it's easier to come down to that conclusion I know). Clearly adults that don't play games often were not a reliable base and trying to replace board/social game game was not a good idea either. My postmortem idea is that the WiiU should have been there for a while now, a real in between product. Instead of trying to address non gamers (while not delivering enough games) their focus should have been to get every body within the family around their system but not at the same time. That's where on-line service, a more potent system would have come handy. Nintendo pressed the lemon way too dry.
N should have ship the Wii2 fall 2010 when they were still at the top of the wave. Wii2 should have developed along their new handled something fresh not a new DS. They've been cheap and their exec will get fired in near future that's sure. They were all about their "casual gaming" while wondering about what to do with "da vitality censor". It looks like success made them a bit tipsy.
Imagine how strong Nintendo was in 2009 and if they have announced a system in TGS 2009 launching worldwide in 2010 matched by a new handled that can work together with the system providing WiiU functionality and way more? They were the unquestionable wiinner, they could have like MS develop a facebook application that run facebook games for example, they had the strength to do so, minecraft editors would not have been like "user base is not enough". No they preferred in a cocky fashion spend money searching how to do a new balance board, a wii motion; a vitality sensor??? WTF
postmortem WFT
Last edited by a moderator: