So, imagine launching against a console priced at 250 with a 15 million unit head start, and a good share of third party games being developed for it. Please explain exactly what graphical feat will be available for consoles in 2014 that will wow the mainstream audiences to choose a new Sony or MS console over the WiiU? Because for all the tech that is inside the PS3, its still last place in the console war even with its recognizable name.
Massively better graphics will easily do it. Lets just take RAM as a proxy for graphics, Wii U likely sits at 512MB-1GB. PS4/XB3 will likely sit at 4-8 GB.
Very quickly software development will tend to shift towards those more powerful consoles, they will be PS4/XB3 ports, and the Wii U will be left out. Say you have two machines with 4GB RAM and the Wii U with 1GB. It will be left out and not receive ports from Ubisoft, EA, Activision. Just exactly where the Wii sits today. All your arguments would have been just as relevant last gen (except that the Wii likely had an initial burst of popularity that dwarfs anything the Wii U will see) see how that worked out? It could have been stated like this in 2006:
Please explain exactly what graphical feat will be available for consoles in 2009 that will wow the mainstream audiences to choose a new Sony or MS console over the Wii
Why do you think Nintendo fans are so obsessed with hoping Wii U has some beefy hardware under the hood right now?
Because of all the tech in the PS3 and 360, they combined have outsold Wii and sit in a strong position in year 5 while the Wii fades.