There absolutely needs to be a RAM bump next generation.. 8GB minimum, ideally it's got to at least double or the generation will simply look like more of the same IMO.Why would next consoles have 32 GBs RAM if PC gets away without it? That's a lot of additional cost. If there's a RAM bump, I'd guess only to 24 GBs. I think it's more important to spend on BW, so I'd like to see stacked RAM. Would definitely take a 16 GB RAM console with HBM over a 32 GB console.
@Dictator : Just had an idea for another DF investigation. How about gimping a PC in various ways and seeing what has the biggest impact on games? So take a monster PC and then put in a poky CPU. Then revert to good CPU and try limited RAM. Then weaker GPU, then slow storage. Benchmark a bunch of games and see what the impacts of each bottleneck are and predict the importance of each part on next-gen consoles?
My thoughts for a truly next generation console which could actually differentiate itself drastically from the current gen would require a few things:
-At least 32GB of RAM with higher bandwidth
-Larger memory caches on the chips
-Optical discs with storage capacity of 500GB or more
-Better dev kits/tools for faster working environment and iteration times
Devs always want more physical memory. Yes, obviously appropriate bandwidth increases are important as well, but you've got to give them at least SOME extra memory IMO. Double would be ideal, as I said earlier, paired with an even faster I/O subsystem to keep it fed and a new disc storage medium.
A new high capacity optical disc storage medium with fast access speeds would be one of the most important improvements they could make for a console IMO. It would do a couple things. First off, it would almost essentially make physical media for games a requirement/popular again. Physical is only "dying out" because it's now more convenient to download games atm. 500GB games would shift the convenience back onto the physical disc as it's too much and too long of a download for most people, and SSD storage capacity is only so big. Secondly, 500GB of storage on a single disc would basically unshackle developers in a similar way as to what the SSD did coming from HDD based consoles, by allowing developers in general to worry less (or not at all) about storage capacity.. and for those who are pushing the state of the art to utilize much higher fidelity assets/textures everywhere, as well as animations and voice dialog and whatever else.
I think it would be awesome to see a new disc based storage medium breath in new life for physical storage and games. It could also bring physical games back to the PC platform as well in a big way. I'd love to see that happen.. nobody wants to be downloading 500GB games lol.