JF_Aidan_Pryde
Regular
Has it been more or less settled that the PPE in Cell is the same as the cores used in the Xenon CPU?
JF_Aidan_Pryde said:Has it been more or less settled that the PPE in Cell is the same as the cores used in the Xenon CPU?
hugo said:It would be a blow if Sony would up the clock frequency of the current Cell processor spec that was presented at E3 recently.I am sure it can be done at the last minute.The 3.2Ghz clock rate that they stated could be part of their plans not to reveal everything all at once.
JF_Aidan_Pryde said:Has it been more or less settled that the PPE in Cell is the same as the cores used in the Xenon CPU?
Acert93 said:Or like the 7 SPE design it could be a testiment to the fact they want good yields. Look, they already outperform their competitor in FP performance by almost 2:1, I would think at this point limiting heat, controlling power consumption, and improving yields would be more important.
Here's the answer of the thread.ERP said:I will say this, I used to believe this was true(minus the VMX changes of course), but these days I'm not so sure.
JF_Aidan_Pryde said:Has it been more or less settled that the PPE in Cell is the same as the cores used in the Xenon CPU?
hugo said:I am sure it can be done at the last minute.The 3.2Ghz clock rate that they stated could be part of their plans not to reveal everything all at once.
Funny that we actually know more about a SPE than a PPE. Both PPE and X-CPU are still work in progress?Neither microarchitectural details nor the performance characteristics of the POWERPC Processing Element were disclosed by IBM during ISSCC 2005. However, what is known is that the PPE processor core is a new core that is fully compliant with the POWERPC instruction set, the VMX instruction set extension inclusive. Additionally, the PPE core is described as a two issue, in-order, 64 bit processor that supports 2 way SMT.
Wasn't there rumour a while back that XB360's cores were being clocked lower than expected because of yield problems? That rumour seems bunk (the rest of it) but fabbing issues makes sense, as to why both XB360 and PS3 are clokced at c. 3 GHz, plus IBM isn't reknowned for fast CPUs.blakjedi said:hugo said:I am sure it can be done at the last minute.The 3.2Ghz clock rate that they stated could be part of their plans not to reveal everything all at once.
I wouldn't be so sure about that. I think that the fabrication process is the same for both chips... for now at least whatever limitations affect the PPC core in 360 also affect (and even worse) in Cell.
After touting 4.6 Ghz theoretically for Cell publicly clocking it at the SAME frequency as X360 core is telling.
blakjedi said:hugo said:I am sure it can be done at the last minute.The 3.2Ghz clock rate that they stated could be part of their plans not to reveal everything all at once.
I wouldn't be so sure about that. I think that the fabrication process is the same for both chips... for now at least whatever limitations affect the PPC core in 360 also affect (and even worse) in Cell.
After touting 4.6 Ghz theoretically for Cell publicly clocking it at the SAME frequency as X360 core is telling.
Mordecaii said:It's hardly mediocre, the fact is that it gives them plenty of performance at 3.2 GHz, which will give them better yields and less heat, which will save them money. Do you have anything constructive to say at all PC-Engine, or do you just enjoy trolling?
In the first unveiling of the "Cell" it wasn't said that "Cell" is the one that's going to be on PS3, which of course has many other things in it that affect the "Cell" clockspeed.PC-Engine said:I also found it funny that they were claiming 4.6GHz speeds in the lab to one up Intel but then had to packpedal with a mediocre 3.2GHz chip.
PC-Engine said:I also found it funny that they were claiming 4.6GHz speeds in the lab to one up Intel but then had to packpedal with a mediocre 3.2GHz chip.