Blood Wake does. Water looks as good as SM2's does also. But it was on Xbox.To be fair, Arkham Knight's was not interactive. It was very dynamic indeed, but did not respond to the player or any other arbitrarily moving object.
Blood Wake does. Water looks as good as SM2's does also. But it was on Xbox.To be fair, Arkham Knight's was not interactive. It was very dynamic indeed, but did not respond to the player or any other arbitrarily moving object.
[Bloomberg] ‘Last of Us’ Multiplayer Video Game Faces Setbacks at Sony (Work on a SP project still ongoing)
Bloomberg Update https://twitter.com/jasonschreier/status/1662174968384311296?s=20 ND Announcement https://twitter.com/Naughty_Dog/status/1662166716892479488www.resetera.com
Sony the next one in line to vastly underestimate what it takes to create a large connected multiplayer live service game? It's a lot different than making a small multiplayer mode like the original factions
I read some except of the article they didn't pass Bungie review of the projet. They didn't think the game can keep player retention for long term. It is probably Bungie who kill Deviation Games too.
It’s tough and hard. And you’re not likely to succeed. They are very lucky to have Bungie help here. Just as Bungie was very lucky to have Blizzard help them when they were struggling.[Bloomberg] ‘Last of Us’ Multiplayer Video Game Faces Setbacks at Sony (Work on a SP project still ongoing)
Bloomberg Update https://twitter.com/jasonschreier/status/1662174968384311296?s=20 ND Announcement https://twitter.com/Naughty_Dog/status/1662166716892479488www.resetera.com
Sony the next one in line to vastly underestimate what it takes to create a large connected multiplayer live service game? It's a lot different than making a small multiplayer mode like the original factions
Interesting comment - a typical studio may work on a project for '7 years' but at Nixxes they work 3-12 months on a title, keeping it fresh for the devs.
Interesting comment - a typical studio may work on a project for '7 years' but at Nixxes they work 3-12 months on a title, keeping it fresh for the devs.
TLOU wasn't handled by Nixxes though. Here's a list of Nixxes ports - are there any bad apples? The only two Sony ports are SM and SM:MM which I thought well received.I hope its closer to 12 months so the ports are good. Sony has had pc ports that range from acceptable to oh god kill it with fire (I'm looking at TLOU)
TLOU wasn't handled by Nixxes though. Here's a list of Nixxes ports - are there any bad apples? The only two Sony ports are SM and SM:MM which I thought well received.
Yes but that is why I'd rather them use more ttime than 3 months lolto be fair, almost every game now, even PC ones, are plagued with issues.
Killzone trilogy
Nixxes will continue PC port for Sony but they will do more and more remasters too.
BLOODBORNEKillzone trilogy
Ratchet ps2 and PS3 games
Resistance trilogy
Motorstorm trilogy remaster
Driveclub remaster
Infamous remasters
The original god of war games
Let's goooooooo
YepBLOODBORNE
Reimagined?I'd love to see a reimagined updates for of Motorstorm, inFamous 1 and 2 and Resistance 1 and 2.
Yeah, as in not a straight-up remaster.. it would be good to see QoL improvements to control and mechanics from later games brought to earlier games.Reimagined?