I'm thinking Sony could compete against XSS with a PS5 lite:
Same SoC (good from a manufacturing perspective) downclocked to 7TF, discless, 512GB SSD with 8GB GDDR6 (entire 8GB available to devs or maybe 0.5 reserved for OS if it must) + 1-2GB DDR4 connected to the southbridge for the OS (similar to the 1GB connected to southbridge in PS4 PRO).
Downside: having only 0-0.5GB of the OS/system in faster memory might make switching between games and the OS or OS functionality a little bit slow (but then again maybe too bad), but thats not a horrific sacrifice to get a system still with more memory bandwidth and larger GPU than the XSS. Sony could manufacture for maybe $50 higher than the XSS (since the only sizable difference would be the SoC cost?)
(the higher cooling & power cost of the LITE at 7TF is probably negligable and might even be offset by the cheaper ram (8GBGDDR6+1-2GB DDR4 on PS5 lite vs 10GB GDDR6 on XSS)
Same SoC (good from a manufacturing perspective) downclocked to 7TF, discless, 512GB SSD with 8GB GDDR6 (entire 8GB available to devs or maybe 0.5 reserved for OS if it must) + 1-2GB DDR4 connected to the southbridge for the OS (similar to the 1GB connected to southbridge in PS4 PRO).
Downside: having only 0-0.5GB of the OS/system in faster memory might make switching between games and the OS or OS functionality a little bit slow (but then again maybe too bad), but thats not a horrific sacrifice to get a system still with more memory bandwidth and larger GPU than the XSS. Sony could manufacture for maybe $50 higher than the XSS (since the only sizable difference would be the SoC cost?)
(the higher cooling & power cost of the LITE at 7TF is probably negligable and might even be offset by the cheaper ram (8GBGDDR6+1-2GB DDR4 on PS5 lite vs 10GB GDDR6 on XSS)
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