Its the same system subtracting out the blu ray drive.I'm not seeing a $100 price difference for a BluRay drive, it's not 2006 anymore. Sure they will harvest additional margin from software sales but at ~$16 extra (30% on $70) per game you're looking at a long road back to profitibility
PS5 will be the only machine with software out that clearly says "here, THIS is what next gen is."
There's no perceptible difference in visual quality compared to their competition so far (sorry 8TF github gang, better luck next time).
Probably discussed but what is the likelihood that ps5 does not have SFS, VRS, VRR, Mesh Shaders, ML, Workload Distributor, int8/int4 ect ect..
should have it all I think.Probably discussed but what is the likelihood that ps5 does not have SFS, VRS, VRR, Mesh Shaders, ML, Workload Distributor, int8/int4 ect ect..
BRiT's list covers the ones we don't know about, everything else is definitely there, and anyone with a devkit would have to know the answer.should have it all I think.
Some variation at most (SFS, VRS, Mesh Shaders, ML Math for Int8/Int4 mixed dot products). But it should be all there I think. I couldn't tell you because Sony won't tell us, and they likely never will.
This year, I planned ahead. There is room for both PS5 and Series X. The X will, just, fit underneath and the PS5 will stand proudly in the corner, towering over everything in the living room, like a monolith dedicated to Mark Cerny.
BRiT's list covers the ones we don't know about, everything else is definitely there, and anyone with a devkit would have to know the answer.
That being said, SFS/Velocity Architecture like stuff isn't all that important given the faster SSD, so I wouldn't be surprised if it wasn't there. MS has a patent on VRS, so Sony might need a unique implementation, not sure what the limitations are there. It's possible there's no INT4/INT8, because Sony isn't planning on sticking these things into datacenters, so extra ML logic might not be necessary. In short, I'm not sure that missing any of the remaining features would matter much, except VRS. If VRS is in fact missing, that could be a huge deal deeper into the gen. There's a lot of potential gains from clever optimization on that front and Sony is already at a tflops disadvantage.
Seriously? You're just weird. I really like Phil & other guys at Xbox, but I don't worship them to that extent. My consoles go on the shelf & after a while, I forget they're there because I'm more busy playing games on them. Have fun with your shrine.
Tommy McClain
Pretty sure that was a joke
Seriously? You're just weird. I really like Phil & other guys at Xbox, but I don't worship them to that extent. My consoles go on the shelf & after a while, I forget they're there because I'm more busy playing games on them. Have fun with your shrine.
Tommy McClain
Don't pretend that a life size, robotic replica of Phil Spencer - replete with Kinect 3 eyes, an internal Xbox Series X, USB type C nipples, and a cheekily placed HDMI 2.1 port - wouldn't be at least a little bit better than the standard Series X.
How old do you think I am? LOL
I'd rather have a Series S gaming laptop with a detachable keyboard & screen.
Tommy McClain
It'll be 1.75:1. We should want xbox to take some of the market back.
Seriously? You're just weird. I really like Phil & other guys at Xbox, but I don't worship them to that extent. My consoles go on the shelf & after a while, I forget they're there because I'm more busy playing games on them. Have fun with your shrine.
Gaming laptop? That's why they are making Phil Spencer robot replica's legs load-bearing. So you can sit on its lap while you game. Duh!
There’s some reason, like that’s the current market share and BC is obviously going to be a factor with so many people having a digital library and invested so much time into their favourite online games (so will want to carry that across).You could expect it, I wouldn't bet on it. There's no reason to expect the same outcome.
They are certainly not starting out the same. For starters there is already a stark difference on how people feel about the hardware and price points for the new hardware compared to TV TV TV/Kinect.
Just off the launch itself, I wouldn't bank on the numbers being the same.
But usually when you increase spend, you should expect to have an increase in customer base. If MS is going up in console sales, in a fixed pie scenario this must imply Sony must lose some. If MS consoles are being picked up as secondary, the ratio will change.
5 games is not a very long road over the lifetime...I'm not seeing a $100 price difference for a BluRay drive, it's not 2006 anymore. Sure they will harvest additional margin from software sales but at ~$16 extra (30% on $70) per game you're looking at a long road back to profitibility
Cerny talking about Prim Shaders and no GPU details released confirmation that the PS5 gpu is infact RDNA 1?