Ever read a software EULA?Legal is what is at stake.
Ever read a software EULA?Legal is what is at stake.
Ever read a software EULA?
You know about how all contracts are signed? You think all contracts are alike?Ever read a software EULA?
What? Is this like the whole black and blue vs white and gold thing?The controller is white. Light makes it seem black at some angles.
What? Is this like the whole black and blue vs white and gold thing?
Just watched the trailer on YT (rather than the Twitter GIF) and it seems you're right based on the first few shots!The controller is white. Light makes it seem black at some angles.
That goes against the wording...I think the alternative view is to say games certified after july13th are not allowed to use gimped mode. Hence they must be certified as only option is BC enhanced mode. We don't know which way of thinking is true. But it's easy to think glass half full/half empty until we know for sure.
That goes against the wording...
Further documentation sheds light on what "compatibility" means. A game will be deemed compatible with PlayStation 5 only if its submission code runs without issues on Sony's next-gen machine, and provides the same features on PS5 as it does on PS4.If it required enhancements, that should read something like:
Further documentation sheds light on what "compatibility" means. A game will be deemed compatible with PlayStation 5 only if its submission code runs in enhanced mode without issues on Sony's next-gen machine, and provides some improvements over the PS4 experience when running on PS5.
That goes against the wording...
Further documentation sheds light on what "compatibility" means. A game will be deemed compatible with PlayStation 5 only if its submission code runs without issues on Sony's next-gen machine, and provides the same features on PS5 as it does on PS4.If it required enhancements, that should read something like:
Further documentation sheds light on what "compatibility" means. A game will be deemed compatible with PlayStation 5 only if its submission code runs in enhanced mode without issues on Sony's next-gen machine, and provides some improvements over the PS4 experience when running on PS5.
Cut me some slack. Most people still think the controller is white and black.
I got excited when I saw a black controller when watching it on my phone. Bigger screen made it pretty obvious it's the same white we've seen before.Just watched the trailer on YT (rather than the Twitter GIF) and it seems you're right based on the first few shots!
That goes against the wording...
Further documentation sheds light on what "compatibility" means. A game will be deemed compatible with PlayStation 5 only if its submission code runs without issues on Sony's next-gen machine, and provides the same features on PS5 as it does on PS4.
So, for example, a developer couldn't flag their game as PS5 compatible but not provide support for a certain mode on next-gen hardware.
So's mine - Cerny said as much.My money is on the PS5 being compatible with the vast majority of PS4 games.
Modes in the game. eg. Multiplayer still works but single player doesn't, the game would not be able to be certified for release on PS4 and the devs would have to rework it so all game modes run on both machines.What do you make of the statement following the one you quoted?
Is that pertaining to game modes within a game itself or the modes listed on this capture?
But they don't need to be that explicit because the wording points to a clear meaning that you have to try and fudge to mean something else. Also, this isn't Sony's wording bu the articles. The article may be reporting wrongly. As written though, it isn't ambiguous. It may be inaccurate, it certainly isn't conclusive, but it's not ambiguous.If sony wanted to be explicit they could also have excluded bc enhanced mode as not being a requirement for passing certification. I think this text can be understood in many different ways and is not conclusive.
So's mine - Cerny said as much.
Also the guy that made no man's sky has said every time they release a big free update sales go up so there's that angle also.
Hopefully to get a BC code running well has almost the same effort of bringing it to 60 fps... if this is the case we will see less ps4 title running on ps5 but hopefully the best and best running.... that means also that PS5 BC to PS4 is not so perfectly working (different CPU and GPU structure)....They don't say if they need to release PS5 binaries or if it's just tested compatibility with the PS5 Boost mode (36CUs @ ~2GHz?). It's probably the latter.
Aren't all games required to have a PS4 Pro mode at the moment?
If they are, then the certification process for the PS5 Boost mode should present little effort over the PS4 Pro version.
If not, then in practice they're saying it needs to have a PS4 Pro mode with PS5 Boost testing done.
I don't see how this says anything about PS5's BC. Back when the boost mode for the PS4 Pro released, it supported pretty much every game without any extra work. Only a handful of games had problems with the higher-clocked GPU and CPU.
EDIT:
The article is pretty accurate:
1 - It says "compatibility".
2 - Same features on PS5 as it does on PS4 means it doesn't need to support any PS5 exclusive features.
It's BC mode.
But I think shiftys post implied ps5 BC might suck and be very limited. That's not the impression I have. I believe it's more like there is 2 flavors of BC and the gimped mode would not be allowed for new games. At least this is my understanding.
It's hard to say at this point what percentage of at least native PS4/Pro BC we can expect. Certainly less than 100%. Hopefully it'll be the same success rate as the PS4Pro's boost mode: never-had-any-problems%.
Personally, I think a fairly high percentage (70-80%) will be fine, just based on hardware BC patents we've seen for clockspeed spoofing etc. I don't see why they would go to the extent of patenting approaches to hardware BC