so an ideal game will use the full 5~6GB for the full frame, but when you turn around in a split second it will display the same 5-6GB?http://www.examiner.com/article/geo...ch-ram-you-can-actually-touch?cid=db_articles
Makes sense as discussed here before.
I don't particularly mind if the PS4 only gets 5~6 GB of ram to the game.
176GB/30= 5.87 GB theoretical max usable BW per frame, and we know it's hard to even come close to this number.
Bandwidth will still be the real limiter.
Quite weird logic.
The hard part is actually finding the data you want to display, and this means you regulary have several times more data you just skip with hierarchical searches.