I've never really understood that though. There's a much larger market than Japan, and localisation only needs some text translation, and perhaps some UI graphics being redrawn. If you factor these into initial development it's not a lot of extra work required at all, for a much bigger market. I can only assume it's more awkward regional legal issues that deter development.Corwin_B said:IIRC, Europe is seen as slightly less attractive than Japan or US because it costs more to adapt games/manuals/marketing stuff... to multiple languages. Not to mention our great 50Hz mode for old TV sets...