This game needs rope swings in mid air. The best roping action I ever experienced was the Amiga game
Fury of the Furries. Rope control got quite complex, swinging your mass and shrinking/lengthening the rope to control speed etc. Eden lacks the fun of the motion that FotF's had, and as that's pretty much all you're doing in this game, I think it falls short of what it could be.
What's to be had in multiplayer? Looks to me like 2/3 people independently doing the same thing.
What a great game was FotF.
I missed swinging in mid air too. A way to accelerate swing/jumps could also be nice. And I find the sequentially increasing number of Spectra collecting objective a cheap trick (maybe there is a point in the full game). Music sucks (well at least it is dynamic). Not a big fan of visuals either. They are neither good or bad, just a side effect of gameplay.
But I have to say, this game impressed me much more than FotF (or any demo) ever did.
While it's probably wise to reserve judgment until the full experience, I have to say this much:
The game feels like it has the simplicity of Tetris (simple mechanics, only 2.5 buttons and only one is essential) as well as it's addictive nature. Yet it's platformer/exploration game with dynamically growing environments, and seemingly deep swinging mechanics. Yes it's pretty deep and fun. Combos are generously rewarded besides the score. And getting that lifesaving 5th monster sometimes requires heroic jumps after swinging.
I sometimes find myself swinging and jumping aimlessly, forgetting about the timer, score or objective. Every time I played a particular garden it felt like a different level. Add freshness of the mechanics to this you may even have a casual artsy game. Whether it's or not, not often you come by a game where even practically no-risk early beginnings are fun.
edit: Congrats to Q-games, they successfully branded Pixel Junk name. That said, I'm not particularly excited about a top down dungeon crawler with 2d sprites and poor animation. It worked for a puzzle game. Eden doesn't even need them, but a dungeon crawler? Have to wait and see.