I never said it detracts, it just does not compensate for the lack of other features...such as a unified friends list.
Phil mentioned that unified friend list will not be in PS Home 1.0, but it's coming
They will do fine as long as they paint and execute their grand vision. It is futile to harp about 1 missing feature.
The only features Home provides over similar features that can be exposed via the XMB interface is that of the Second Life-like environment. And all I'm saying is there's no real point to hyping that up, as Second Life is similar in its business model to what Home will be like, and it's far from a runaway success.
As I said, Home is interesting but it's far from a system-selling feature.
Wrong and wrong. Home provides the all-encompassing community environment. In short, the "similar features in XMB interface" is provided exclusively by the Home infrastructure. It's part of Home. Without Home, XMB is just a minimalist UI (without the Home icon).
And SecondLife does NOT have the same business model as PS Home. The former charges tier (land) fees,
monthly subscription and eCommerce. It is similar to Xbox Live's subscription + eCommerce model. It only shares the same visual elements and some community dynamics with Home.
I'm not including this in my discussion of Home because all of those things are items the competitors already have and will ideally be available via the XMB as well.
I'm referring to the 3D environment aspect of Home, which is the differentiating feature of Home vs XBL.
In a community play, the whole is more than the sum of its part. Stripping it apart to analyse does not make sense. Focusing only on the 3D environment is missing the point altogether. You have not understood the essence of Home yet.
EDIT:
I'm completely baffled. I viewed the video and I'm viewing your post, and I'm not sure what's so exciting about this. Home brings the PS3 Network theoretically on par with the capabilities of XBL (or close to, seeing as I don't think you can do anything functional in-game yet).
It's simply not groundbreaking. Home is a combination of some of the features of Xbox Live with a cutesy Second Life-ripoff interface. I would jump up and down with excitement, but I've tried Second Life and I know how much of a novelty this thing is.
Read the "Net Gain" book on the social and business dynamics. Your business points in this thread stand on loose sand (e.g.,
claiming that PS Home has the same business model as SecondLife). For the nth time, PS Home only shares similar visual elements and some community principles with SecondLife. Other than that they are day and night. Try to see this point first, or we will go in circle if you keep misrepresenting Second Life and PS Home.
Comparing Xbox Live and PS Home is also strange because the latter has much more deeper community, social, and business elements while the former has much better operational and tactical feature set. Of course both have their own community of users, but the approach and experiences differ wildly.
XBL is an eCommerce and online gaming platform/
infrastructure (e.g., cross game friend list and what not) with a blade frontend. PS Home is a shared entertainment
experience with online gaming being an organic part of it.