Alright, so that GDC presentation wasn't overwhelming exactly, but it confirms most of the bits we already knew or suspected (and the final name is indeed Move).
Looks like E3 will be the big 3D reveal, and then we will probably get to see the big games, as many will be doing both Move and 3D I'm sure. Also looking forward to the third party efforts. Most seem on board (36 publishers).
The Nunchuck add-on is shown and looks to be pretty much the same as the Nintendo one, but wireless - a stick with an analog stick on it. They demoed Socom 4 with it, so they seem to be serious about using it in shooters, and from what I could see it definitely works, but the guy demoeing it was holding his controllers incredibly static, making it look a little labored.
The boxing game using two Move controllers looked pretty good, if a bit laggy and limited - the Move controls clearly looked like they were superimposed on a regular controller design, and as long as that happens there's going to be limits to how cool this is going to be. But it definitely hold promise.
I missed some of the first demoes unfortunately, dropped in during the 'Move Play' thing that's a lot like the EyeToy Play mini-game collection. Will see them later.
Good screenshots up, showing the details of the Move (has a wrist-strap
) and the 'Nunchuck', showing R1, R2 and d-pad as well as the analog stick and a Home button. Combined with the Move, you've got pretty much a full controller, though the second analog stick not quite obviously:
http://www.eurogamer.net/gallery.php?article_id=1003302#anchor