What game is that?Yes I thought of using a self-chosen equipment to weigh the players' hands down. It may give the players more natural feel -- especially with their own equipments.
The 3DV system can certainly be complemented by an additional controller to sense angle, grip and button pressure. It needs to be of the right shape though (That's the problem I had with SIXAXIS + PSEye).
We'll also need to see how precise the motion sensing system is. So far, both Nintendo and Sony claimed 1-to-1 mapping. MS will need to claim it one way or another.
It depends on what you want to do.
To demonstrate the difference clearly, Microsoft will need to come up with good applications for a full body 3D motion detection.
It's my understanding from the tech video a year or so ago that the wands could actually be anything. Obviously Sony would want you to buy their own hence when it's released you will have to buy them but there is nothing special about them as far as I know.
I don't see any ad-on device making a big slash unless it has some huge killer app to drive its sales. Both Sony and MS are frantically trying to capture the Wii craze, but I think it's too late this gen. They should have refined their technologies and launched them in the box for next gen.
The Wii's waggle only works because it is in every Wii box with a game that drives sales. Since every Wii owner has one the devs can rely on it, unlike an ad-on with a low attach rate.
Must of missed the part them mentioned that.Other than that they are bluetooth devices filled with accelerometers and gyroscopes?
I don't see any ad-on device making a big slash unless it has some huge killer app to drive its sales. Both Sony and MS are frantically trying to capture the Wii craze, but I think it's too late this gen. They should have refined their technologies and launched them in the box for next gen.
The Wii's waggle only works because it is in every Wii box with a game that drives sales. Since every Wii owner has one the devs can rely on it, unlike an ad-on with a low attach rate.
Natal's scope is bigger than PS3/Wii solution, of course it's gonna need more hp.
Maybe I didn't watch the same videos as you guys, but from what I saw Natal can ultimately do whatever PS3MC can do, except that holding stuff is optional. So if you want to hold a sword or a three pound salmon while attacking someone then you can, or you can hold nothing. PS3MC requires that you hold their controller for it to figure out positional data. Is this accurate? Further, it seems like Natal tracks multiple limbs, so to do the same on PS3MC, wouldn't you need to hold two controllers, and have two attached to your legs?
Maybe I didn't watch the same videos as you guys, but from what I saw Natal can ultimately do whatever PS3MC can do,
Maybe I didn't watch the same videos as you guys, but from what I saw Natal can ultimately do whatever PS3MC can do, except that holding stuff is optional.
???
One thing to note about the lag in the Natal demo is whether the guy doing the paint demo has lag on the small screen he's viewing, or whether its the product of switching the signal over to the large screen.