Old Discussion Thread for all 3 motion controllers

Discussion in 'Console Industry' started by betan, Jun 2, 2009.

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  1. obonicus

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    Natale?
     
  2. Shifty Geezer

    Shifty Geezer uber-Troll!
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  3. patsu

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    I don't get the joke. :-(
    Please enlighten.
     
  4. patsu

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    Good !

    The wave motion and that "wavy design" explanation don't stick at all.

    Sony should change theirs too.

    Might I suggest... Microsoft/Sony
    Woohoo
    to fight Wii ?
    [size=-2]Double the letters, double the goodness.[/size]
     
  5. patsu

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    http://www.gamasutra.com/view/news/...r_PlayStation_Move_Natal_Below_10_Percent.php

    It's more than lack of info. Sony released a bunch of details about PS Move, but the existing gamers may not be taken by a Wii-like experience.
     
  6. ErnstH

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    Well, 8% of 40 million is 3.2 million units, assuming demand is similar worldwide. So, if they start bundling Natal with every new unit from launch onward, 10 million should be reached shortly (somewhere in 2011).

    PS move figures should be similar.
     
  7. BadTB25

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    MS Wave
     
  8. boommoob1

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    The software will determine it's success.

    But still surprised and scratching my head as to why they didnt go the camera route after playing around with it for several years. MS and the media are claiming innovation from Natal.:roll: But Yoshida says that decision came from SCEWWS, so we'l have to see what software they come up with.
     
  9. TheChefO

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    Microsoft Motion.

    Yep.
     
  10. AzBat

    AzBat Agent of the Bat
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    Lord I hope not. Rather have Wave.

    What about Flooid? LOL

    Tommy McClain
     
  11. AzBat

    AzBat Agent of the Bat
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    LA Times gets a few more Natal demos...

    http://www.latimes.com/entertainment/news/la-ca-microsoft-20100613,0,5750062.story

    Living Statue sounds like something Rare might be working on according to what Mundo Rare posted...

    http://mundorare.com/news/2010/06/rares-teaser-website-is-online/

    Tommy McClain
     
  12. (((interference)))

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    Microsoft Motion? (which is better than Wave) Xbox 360 Active?

    And from the Gamasutra article it's interesting to see that Natal is appealing to the 360's hardcore crowd while Move is not - with games like Socom, KZ3 etc featuring Move support you'd expect it to be the opposite - especially when the only thing demoed for Natal is Ricochet!

    As well, a smaller percentage of PS3 owners is interested in Move than 360 owners in Natal, which doesn't bode well for Sony as they should be in front seeing how they've actually been demoing the system and games for a couple of months now.
     
  13. boommoob1

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    MS have spent a very large amount of marketing dollars. Nothing should be taken at face value. I'd be very surprised if the millions of macho Halo addicts are waiting for Natal and it's casual games.
     
  14. (((interference)))

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    So are you saying that MS stacked the survey?

    If they are spending lots of marketing money, it's clearly working as a larger proportion of 360 owners already intend to purchase Natal - despite the fact that we've basically seen nothing of it! And it appears to be core 360 gamers too.

    So much for Sony trying to go for the core gamer audience with Move - the survey would indicate that somehow they've been trumped by arm flailing crap like Ricochet!
    It makes no sense
     
  15. patsu

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    These are likely the early adoptors. They are excited by the technology and can see the potential.

    The "flailing crap like Ricochet" may be why the initial interest level for Natal remains low. It has nothing to do with PS Move.

    OTOH, PS Move's low initial interest may be due to its similarity to Wii experience (e.g., Socom 4 is similar to Wii FPS, Sports Championship is similar to Wii Sports Resort, etc.). If you look at the PS Move top 5 game interests, it may imply that some of them already own a Wii. Looking at the existing demoes, they may not feel the need to upgrade. [size=-2]In fact, they might be mad at the duplicated effort.[/size]

    The challenge for Sony will be to differentiate from Wii. But judging by recent exec interviews, it is possible that they may not have the unique games ready yet. We will find out in E3.
     
  16. boommoob1

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    Not particularly saying that just saying large parts of the hype these past few months from different sources/people etc is because of marketing dollars. We wont get a true gauge of whats what until much closer to release and after.
     
  17. Crossbar

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    http://www.digitimes.com/news/a20100610PD216.html
    I predict a late October or November release of Natal.

    I wonder if it is correct that Natal will require a separate power supply or if the power supply is intended for the new slim 360 model? Do we have any information on this.
     
  18. Shifty Geezer

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    It costs $150, and they'd still need a controller for accuracy, response time and interface.
     
  19. dragonelite

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  20. Prophecy2k

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    I'd agree in part as i assume that the majority of 360 users intending to purchase Natal are excited by the technology and have alot of faith (misplaced or not - we'll have to wait and see) in their ability to tailor the "right" software to their product.

    I also agree that Sony hasn't really shown anything that meaningfully differentiates move from what Nintendo is offering with the Wii.

    On the other hand i would say that in some ways i don't really believe that Sony needs to invest too much in marketing Move as something other than a Wii-like experience. At the end of the day there are 70+million households in the world who enjoy the Wii experience, and come this fall Sony will be the only platform holder able to offer both a similar and familiar Wii-like experience, alongside the big HD graphics and amazing core games that they're pumping out.

    Sony doesn't really need to capture the hardcore or worry too much about differentiating their product in my view, so long as they with their stable of top-teir world-class devs can produce compelling software for Move that can't be found anywhere else, and can appeal to both the core and casual gamer, then I believe that Move will find some good success.

    Technologically however, Move IS inherently a rather different product than the Wii-mote and therefore regardless of what happens, it will only be a matter of time before the creative minds in the industry start making really unique and compelling software.

    I also don't place too much stock in these consumer interest surveys... ;-)
     
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