Old Discussion Thread for all 3 motion controllers

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Huh, apparently natal is not going to be called "Wave" but something else. Six letters is all my source will say.

Good !

The wave motion and that "wavy design" explanation don't stick at all.

Sony should change theirs too.

Might I suggest... Microsoft/Sony
Woohoo
to fight Wii ?
[size=-2]Double the letters, double the goodness.[/size]
 
http://www.gamasutra.com/view/news/...r_PlayStation_Move_Natal_Below_10_Percent.php

Research firm OTX's U.S. tracking study GamePlan Insights polled a group of 2,000 gamers between May 23 and June 5, 2010, and found that 8 percent of the Xbox 360 market intends to buy Natal, and 6 percent of the PlayStation 3 market intends to purchase Move.

Of the people that are already planning on buying Natal and Move, 25 percent plan to preorder the controllers.

The low purchase intent figures reflect the current lack of information about compatible games for the devices. Microsoft and Sony are expected to reveal more motion-compatible games at next week's E3 event in L.A., where the controllers will be a central attraction, after which purchase intent may rise.

It's more than lack of info. Sony released a bunch of details about PS Move, but the existing gamers may not be taken by a Wii-like experience.
 
http://www.gamasutra.com/view/news/...r_PlayStation_Move_Natal_Below_10_Percent.php



It's more than lack of info. Sony released a bunch of details about PS Move, but the existing gamers may not be taken by a Wii-like experience.

Well, 8% of 40 million is 3.2 million units, assuming demand is similar worldwide. So, if they start bundling Natal with every new unit from launch onward, 10 million should be reached shortly (somewhere in 2011).

PS move figures should be similar.
 
http://www.gamasutra.com/view/news/...r_PlayStation_Move_Natal_Below_10_Percent.php



It's more than lack of info. Sony released a bunch of details about PS Move, but the existing gamers may not be taken by a Wii-like experience.
The software will determine it's success.

But still surprised and scratching my head as to why they didnt go the camera route after playing around with it for several years. MS and the media are claiming innovation from Natal.:rolleyes: But Yoshida says that decision came from SCEWWS, so we'l have to see what software they come up with.
 
LA Times gets a few more Natal demos...

LA Times said:
iver Rush: What Shaun White would want in real-life river rafting, players instead can indulge in the vicarious thrill on their living room rug. Steering a virtual raft past waterfalls, rocks and other obstacles requires lots of jumping and leaning. The graphics are similar to what you'd find in snowboarding games, with giant visual cues telling players where they can go so they won't get lost. The mini-game is designed to encourage anyone to jump in and play without having to read a manual.

Ricochet: Prepare to break a sweat. Players use their arms, legs, feet and head to block a frantic barrage of soccer-sized balls. Microsoft showed an early version of this game during last year's Electronic Entertainment Expo. The latest iteration lets two people play simultaneously. Using facial recognition software, the camera checks who is playing and pulls up their personal avatars on the screen. The feature would, for example, let parents control which games their kids can play. If the console sees that the person playing is associated with a profile with parental controls, it will restrict the types of games that can be played.

Living Statue: One small step for Xbox, one giant leap for Microsoft's social media strategy. This game lets players record their avatars dancing and singing karaoke-style, then e-mail the video masterpiece to their friends. The company has long nurtured its ambitions for its Xbox Live online game service, which has 23 million active users, to become a virtual watering hole for people who play video games. Living Statue is the latest attempt to encourage its players to check into Xbox Live and make friends.

Obstacle Course: This imaginatively named title is exactly what it suggests. Players pull, dodge and jump their way through a series of levels resembling what you would find at summer camp, sans the mosquitoes.

In addition, there will be about a dozen more Natal-licensed titles from other game developers unveiled Monday and Tuesday, but Microsoft has forbidden the publishers from uttering a word about them until after its own news conference Monday morning.

http://www.latimes.com/entertainment/news/la-ca-microsoft-20100613,0,5750062.story

Living Statue sounds like something Rare might be working on according to what Mundo Rare posted...

Mundo Rare said:
What’s worth mentioning regarding that line is a recent article from IGN; the theory they have is that the “One in a million” line connects with a recent Microsoft promotion. On Facebook, Microsoft is allowing users to download free music from Xbox as thanks for reaching one million users. The theory is that Rare’s next game will be something akin to Facebook, in which it’ll “allow your Avatar to interact” with other friends.

http://mundorare.com/news/2010/06/rares-teaser-website-is-online/

Tommy McClain
 
Huh, apparently natal is not going to be called "Wave" but something else. Six letters is all my source will say.

Microsoft Motion? (which is better than Wave) Xbox 360 Active?

And from the Gamasutra article it's interesting to see that Natal is appealing to the 360's hardcore crowd while Move is not - with games like Socom, KZ3 etc featuring Move support you'd expect it to be the opposite - especially when the only thing demoed for Natal is Ricochet!

As well, a smaller percentage of PS3 owners is interested in Move than 360 owners in Natal, which doesn't bode well for Sony as they should be in front seeing how they've actually been demoing the system and games for a couple of months now.
 
Microsoft Motion? (which is better than Wave) Xbox 360 Active?

And from the Gamasutra article it's interesting to see that Natal is appealing to the 360's hardcore crowd while Move is not - with games like Socom, KZ3 etc featuring Move support you'd expect it to be the opposite - especially when the only thing demoed for Natal is Ricochet!

As well, a smaller percentage of PS3 owners is interested in Move than 360 owners in Natal, which doesn't bode well for Sony as they should be in front seeing how they've actually been demoing the system and games for a couple of months now.
MS have spent a very large amount of marketing dollars. Nothing should be taken at face value. I'd be very surprised if the millions of macho Halo addicts are waiting for Natal and it's casual games.
 
MS have spent a very large amount of marketing dollars. Nothing should be taken at face value. I'd be very surprised if the millions of macho Halo addicts are waiting for Natal and it's casual games.

So are you saying that MS stacked the survey?

If they are spending lots of marketing money, it's clearly working as a larger proportion of 360 owners already intend to purchase Natal - despite the fact that we've basically seen nothing of it! And it appears to be core 360 gamers too.

So much for Sony trying to go for the core gamer audience with Move - the survey would indicate that somehow they've been trumped by arm flailing crap like Ricochet!
It makes no sense
 
So are you saying that MS stacked the survey?

If they are spending lots of marketing money, it's clearly working as a larger proportion of 360 owners already intend to purchase Natal - despite the fact that we've basically seen nothing of it! And it appears to be core 360 gamers too.

These are likely the early adoptors. They are excited by the technology and can see the potential.

So much for Sony trying to go for the core gamer audience with Move - the survey would indicate that somehow they've been trumped by arm flailing crap like Ricochet!
It makes no sense

The "flailing crap like Ricochet" may be why the initial interest level for Natal remains low. It has nothing to do with PS Move.

OTOH, PS Move's low initial interest may be due to its similarity to Wii experience (e.g., Socom 4 is similar to Wii FPS, Sports Championship is similar to Wii Sports Resort, etc.). If you look at the PS Move top 5 game interests, it may imply that some of them already own a Wii. Looking at the existing demoes, they may not feel the need to upgrade. [size=-2]In fact, they might be mad at the duplicated effort.[/size]

The challenge for Sony will be to differentiate from Wii. But judging by recent exec interviews, it is possible that they may not have the unique games ready yet. We will find out in E3.
 
So are you saying that MS stacked the survey?

If they are spending lots of marketing money, it's clearly working as a larger proportion of 360 owners already intend to purchase Natal - despite the fact that we've basically seen nothing of it! And it appears to be core 360 gamers too.

So much for Sony trying to go for the core gamer audience with Move - the survey would indicate that somehow they've been trumped by arm flailing crap like Ricochet!
It makes no sense
Not particularly saying that just saying large parts of the hype these past few months from different sources/people etc is because of marketing dollars. We wont get a true gauge of whats what until much closer to release and after.
 
http://www.digitimes.com/news/a20100610PD216.html
Taiwan-based Chicony Electronics is expected to benefit from Microsoft Xbox 360's Natal Project by supplying power supplies and webcam modules, and already started shipping in June, according to market watchers.

Chicony declined to comment, but pointed out that third-quarter consolidated revenues should increase 20-30% sequentially on strong power supply shipments.

I predict a late October or November release of Natal.

I wonder if it is correct that Natal will require a separate power supply or if the power supply is intended for the new slim 360 model? Do we have any information on this.
 
These are likely the early adoptors. They are excited by the technology and can see the potential.



The "flailing crap like Ricochet" may be why the initial interest level for Natal remains low. It has nothing to do with PS Move.

OTOH, PS Move's low initial interest may be due to its similarity to Wii experience (e.g., Socom 4 is similar to Wii FPS, Sports Championship is similar to Wii Sports Resort, etc.). If you look at the PS Move top 5 game interests, it may imply that some of them already own a Wii. Looking at the existing demoes, they may not feel the need to upgrade. [size=-2]In fact, they might be mad at the duplicated effort.[/size]

The challenge for Sony will be to differentiate from Wii. But judging by recent exec interviews, it is possible that they may not have the unique games ready yet. We will find out in E3.

I'd agree in part as i assume that the majority of 360 users intending to purchase Natal are excited by the technology and have alot of faith (misplaced or not - we'll have to wait and see) in their ability to tailor the "right" software to their product.

I also agree that Sony hasn't really shown anything that meaningfully differentiates move from what Nintendo is offering with the Wii.

On the other hand i would say that in some ways i don't really believe that Sony needs to invest too much in marketing Move as something other than a Wii-like experience. At the end of the day there are 70+million households in the world who enjoy the Wii experience, and come this fall Sony will be the only platform holder able to offer both a similar and familiar Wii-like experience, alongside the big HD graphics and amazing core games that they're pumping out.

Sony doesn't really need to capture the hardcore or worry too much about differentiating their product in my view, so long as they with their stable of top-teir world-class devs can produce compelling software for Move that can't be found anywhere else, and can appeal to both the core and casual gamer, then I believe that Move will find some good success.

Technologically however, Move IS inherently a rather different product than the Wii-mote and therefore regardless of what happens, it will only be a matter of time before the creative minds in the industry start making really unique and compelling software.

I also don't place too much stock in these consumer interest surveys... ;-)
 
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