The travesty with PSN is that with all the copying that Sony gets accused off if they had simply copied the matchmaking and friends system from Live rather than go off on the whole Home adventure they could be so much further along at this point. I am not convinced Sony gets it to this day and the fact that PSN now has a company wide initiative potentially compromises things even more. Corporations generally don't improve execution when initiative spread company wide like that - politics, individual agendas, inertia and a lack of accountability tend to creep into the project in the same way that universal health care becomes a conduit for bridges building in some town we have never heard off, budget overruns and fraud. All Sony had to do was bring in a group of gamers who use Live, identify the strengths of Live over PSN, then validate the results with their marketing team and then assign resources to make it happen. Again execution and focus issues...
Bah... it's the party system that I want. They should evolve their chat room concept into one. It's a very unique, *useful* and cool persistent party framework. Instead of copying MS, they should vertically integrate the chatroom into games and PS Home.
I actually like PS Home. Unfortunately, Sony zoom in on the wrong thing (3D space), messed up the avatars (No personality) and the user interface. They have come a long way with the release of the 2D Worldmap and Sodium ! Still not enough yet. PS Home can be a compelling online experience. It should be 2D by default, and 3D when the people want to fool around.
They don't have to worry about losing a captured audience. A lot of people go to Home for a few minutes, just because they are bored.