Brimstone said:That is what makes Rambus so compelling, the massive bandwidth it would supply on a 128 bit bus. If Rambus is used for the memory bus, the RSX would be able to take advantage of GPU features designed for a 256 bit bus running on high speed GDDR3 memory. Things like A.A. and HDR consume a lot of bandwidth.
When XDR2 was promoted earlier this year for GPUs, I thought it would make a good candidate for RSX too. However, it was surprising to see GDDR3 mentioned at E3 and there was a subsequent interview by a Sony exec (foroet who), that mentioned that GDDR3 was left basically for cost/benefit reasons...