I'm hearing some talk coming out of SIGGRAPH that NVIDIA may be getting ready to step away from Cg and fully support HLSL and The OpenGL Shading Language - anyone hear anything similar?
DaveBaumann said:I'm hearing some talk coming out of SIGGRAPH that NVIDIA may be getting ready to step away from Cg and fully support HLSL and The OpenGL Shading Language - anyone hear anything similar?
Woo-hoo! Looks like sanity will prevail after all, big thanks to all the developers out there!Joe DeFuria said:DaveBaumann said:I'm hearing some talk coming out of SIGGRAPH that NVIDIA may be getting ready to step away from Cg and fully support HLSL and The OpenGL Shading Language - anyone hear anything similar?
I'm thinking that nVidia doesn't really have a choice, as developers will be / are doing this all on their own.
Yeah, but does nVidia really have anyone to blame for that other than themselves?Kalbaz said:half-life 2 would have been a big one in this regard. with so much attention on it and the support for nvidia and ati being judged, the fact that they used HLSL must be a real kick in the balls for nv.
DaveBaumann said:No, it wasn't actually - got any links?
>Of course you're right.
>Ok, no more Cg questions.
And also please note that NVIDIA's line seems to now be that Cg is 'almost
legacy' (my words, not theirs). They were asked at SIGGRAPH which language
to prefer and in open conference stated that HLSL is the preferred language
to use on DirectX and OpenGL's High Level shading language is to be
preferred when using OpenGL.
Assuming that this is the company line, I guess this whole issue will
therefore go away soon and we can return to a more pure technical
discussion.
I agree that tools with Cg integrated will remain as an issue since it will
clearly take some little time before they are all upgraded to use HLSL etc,
but realistically I believe that the language war is pretty much over.
[I'm sure someone from NVIDIA will be quick to correct me if I have wrongly
represented their position.]
Thanks,
Richard "7 of 5" Huddy
European Developer Relations Manager, ATI
I think that "legacy language" just refers to the fact that it never caught on and that no one is using it.Kalbaz said:what do they mean by 'legacy language' though? Is Cg that much less comprehesive and capable than HLSL?
digitalwanderer said:I think that "legacy language" just refers to the fact that it never caught on and that no one is using it.
Damn, this IS good news!
Biased? Moi?Kalbaz said:digitalwanderer said:I think that "legacy language" just refers to the fact that it never caught on and that no one is using it.
Damn, this IS good news!
digital wanderers bias meter:
Anything else [X----------------------------------------------------------------------------------------------|--]nvidia
RussSchultz said:/puts tinfoil hat on
Well, an ATI spokesperson WOULD say something like that.
/takes tinfoil hat off
Without question. But what could Microsoft offer nVidia to make them drop Cg?DaveBaumann said:Well, I've been hearing there was some pressure from MS as well, however if they concede to MS you can bet they will have arranged some kind of recompense.
WHQL waivers....Ratchet said:Without question. But what could Microsoft offer nVidia to make them drop Cg?DaveBaumann said:Well, I've been hearing there was some pressure from MS as well, however if they concede to MS you can bet they will have arranged some kind of recompense.