NVIDIA GF100 & Friends speculation

Working chip and production (or even launch) quality chips aren't necessarrily the same thing?

Metal spins are used to fix functional bugs. I can't call a chip which needs a metal spin to work as a "working" chip. If by production quality you mean yields, power and clocks, then they need a silicon respin to fix.
 
"According to company sources, the final specifications for the GTX-480-chip will have yet. Unconfirmed rumors that the GeForce GTX 480 is not even the previously assumed number of 512 shader cores have, but something less."
Maybe they are seeing less performance than they were expecting from a 512 shaders monster, just saying... :)
 
Metal spins are used to fix functional bugs. I can't call a chip which needs a metal spin to work as a "working" chip. If by production quality you mean yields, power and clocks, then they need a silicon respin to fix.

Well they obviously had working A1, too, they did demo if it even if ran barely.
Gamestopper bugfree and bugfree are different things, too, are they not?
I mean, as long as these are engineering samples and prototypes, a bug or two won't kill you even if they would probhit you from putting them to retail channel?
 
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I mean, as long as these are engineering samples and prototypes, a bug or two won't kill you even if they would probhit you from putting them to retail channel?

Fair enough, but why would you (the leaker) publicize A2 chips over A3 then? May be that dude isn't high enough up the food chain.
 
Metal spins are used to fix functional bugs. I can't call a chip which needs a metal spin to work as a "working" chip. If by production quality you mean yields, power and clocks, then they need a silicon respin to fix.

metal spins on R600 raised clocks by a lot. A11 ran @500, A12 a bit above that and A13 was able to reach the desired clocks. A11 needs the XTX cooler to stay cool @500Mhz.

Tweakers also mentions the reference cooler i "quite pricey"
 
I am sure silent_guy and aaronspink will disagree.

Me? Gotta study VLSI more before I can say either way. :yep2:


it can raise clocks if the functional bugs are causing instability of the chips at needed clocks. That's what my understanding of what slient_guy was saying.
 
http://ic.tweakimg.net/ext/i/imagelarge/1267547763.jpeg
http://ic.tweakimg.net/ext/i/imagelarge/1267547764.jpeg
http://ic.tweakimg.net/ext/i/imagelarge/1267547765.jpeg

pictures of the board and cooler

its got all 12 chips its got 512 shaders, or are they able to cut off shader units and not effect the bus width?

Last I checked both ATi and NV tie memory controllers to RBEs/ROP partitions, respectively. TMUs and ALUs are generally separated from ROPs/memory controllers.
 
A post CeBit launch was communicated to just about everyone back in Early December, when A3 went into production.

For the usual hairsplitting A3 didn't go into production in December. It was sent to the fab in early December.

As far as metal spins concerns yes it would be wiser to ask someone like silent_guy what they can or cannot do.
 
When came A2 back? Mid-November? So what could they fix in two, three weeks??

Nothing substantial most likely. If they truly have a problem with very few dies reaching full 16SMs operational, then it's very likely that they truly found out after going into production as rumored. And yes they'll obviously go for a re spin for that one.
 
Fair enough, but why would you (the leaker) publicize A2 chips over A3 then? May be that dude isn't high enough up the food chain.

What if the A3 was a "lets try it if it can help before full respin" and the results were almost same as A2.
 
He could just be going on transistor count :runaway:

I think he is. G200 was the biggest chip by transistor count at the time (65nm, 1.4B transistors at 570 mm² in 2008), but not the biggest in terms of die area (which would probably be the 90nm dual core Itanium 2 at 596 mm² in 2006).

GF100 at 2.9B transistors and unknown size beats the 2.2B HD5800 and also the 8-core Xeon, at 2.3B.
 
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