The total package may (You also forgot about MGS and KZ2, gamewise). Individual games will bring their own crowd -- big or small, but the entire package will form PS3's appeal. As we see, CoD4 and AC sold similarly well to 360. It seems that as long as a high quality game and its theme matches hardcore gamers' interests, the game can sell. We saw a quite a bit of issues with ported PS3 games too this year. If it's just one game and similar title is available on 360, then the gamer will deliberate more before buying.
That's if you only look at NA though. For December, Sony may see proportionally similar growth but because the base number is lower, so the overall figure may indeed be lower. We shall see.
Blu-ray will be a separate war to fight. If it turns out that it really outsold HD DVD enough to seal the deal, then it may be a different picture later on. But game library and sales will take time to build up
First, this is strictly an NA discussion as per the thread title. I recognize theres other facets to the larger picture and while they are relevant, arent necessary to discuss NA and NPD. I understand your point, but its just too broad for us to debate in this thread.
I left MGS and KZ out on purpose because i dont see those games as the established differentiators that GT5 and FF are. MGS may very well end up multiplatform and many have argued about its current mainstream appeal. Killzone is essentially a new IP, with no notable heritage to draw on so it will have to stand on its own against similarly unproven IPs on 360.
I could be swayed on including MGS4 but KZ2 is a definite no-no at this point. We pretty much know that KZ is going to be a Q4 2008 release, we (purposefully) havent seen hide nor hair of what MS has planned for 2008 in months so we're left to compare KZ to imaginary games. For example, right now, i could surmise KZ2 vs Gears of War 2 for holiday 2008. From a pure franchise standpoint, Gears has a tremendous advantage.
KZ2 only has mindshare among the hardcore now because of the E3 controversies and because Sony is TELLING us its big. But in reality we dont ahve anything else on 360 to compare it to for November 2008. Similar to when we first saw the ratchet screens, we hadnt considered at the time that Asassins creed would be so impressive. (insert other games here but hopefully my point is at least clear, if not compelling)
So, my point was, that of the 'just wait until X happens' I think the truth is Sony is down to their last 2 cards. After those, it will take something new to turn the tide.
Sony is at a point now where they need more than a sales bump, they need to reverse a trend.
Even though we've had porting issues this yeara, Im hearing a lot of 'i bought the 360 version because all my friends are on 360 and its easier to play on XBL' or 'i bought the 360 version becuase of the achievements'. This momentum is precisely why MS launched first and it will be difficult to overcome it for consumers that take such things into consideration.
Another big milestone on the horizon is MS cashing on the the core SKU strategy. The core SKU was never really viable early in the lifecycle but if they have to, MS will call their mark on this strategy and have a 360 arcade next year with no games for 199. Sony is still at 399 and theyve had to stretch to get there. How low could they possibly go next year? 299?