This is a sales thread, we don't care about mindsets and mods and such. Crysis fails to make money on the PC - no more Crysis on the PC. COD4, Halo3 make insane amounts of money on consoles - Orange box on consoles. Coming soon - Crysis on consoles.
i find it very strange that multiplatform titles are selling better than PS exclusives. you would think it would be the other way around. a lot of PS3 owners own 360's as well, so they usually opt for the 360 version.
Then under that logic they should have abandoned Nintendo and MS a very long time ago and leave them to die
Talking about exclusives only there. There seems to be extremely little point to develop a exclusive for the PS3.
Skrying said:PC gaming is also a bit unique, as you'll notice that it is often times extremely hard for a gamer to "switch" games. You come attached to the community, the mod scene for a game, or your clan/guild.
i find it very strange that multiplatform titles are selling better than PS exclusives. you would think it would be the other way around. a lot of PS3 owners own 360's as well, so they usually opt for the 360 version. a lot of 'PS360' owners say they own the PS3 for their exclusives but the numbers don't really show this.
anyway, i don't think Uncharted did as bad as RobertR1 made it sound... the 360 has roughly 3.3x the user base than the PS3 in the North America, and Uncharted and Mass Effect were released on the same day and ME sold roughly 4x as many as Uncharted.
Amazing indeed. MS can't feel too bad, because there was just no way in hell that they could target this audience. An identical MS product with identical marketing wouldn't sell half as well even if the Wii was never released.Wii: we knew it was going to dominate. Still supply constrained. F'in amazing
The pattern is holding yet again. Nov. doubles Oct. MS should be happy that they're only 22% behind Wii.360: Good numbers. I expected about 800k but 770 is good.
I was also thinking that. Lots of PS3 ads and very few 360 ads. The PS3 has generally been around half the 360 sales, but during the last price cut it almost matched the 360 for a month. Didn't happen this time.PS3: I thought 550-600k due to the price cut and a better marketing effort. Fair numbers
Indeed. With the way AC was marketed as a PS3 game in TV ads, I expected much closer sales.Software:
If you want to sell a game, PUT IT ON THE 360! Lesson learned, right devs!?
To be fair, Uncharted hasn't been out that long. I think it'll hit 1M early next year.Here comes the "it'll have great legs!!!" train. That's pitiful.
If you want your game to be sent out to die, make it a PS3 exclusive.
Laa-Yosh there are still other reasons besides money why you won't see Crysis on consoles. You'll see its name on consoles, but not Crysis.
They did. Not sure what you recall but there wasn't shit on the Gamecube. Hell, you're still not even seeing many quality titles on the hottest selling platform in the world from third parties. The Xbox late in its life and early even didn't get much of anything and was likely only attracted by other incentives. So I'm not so sure what your point was.
Laa-Yosh there are still other reasons besides money why you won't see Crysis on consoles. You'll see its name on consoles, but not Crysis.
Sony could have tapped this market with the PS2. They must be kicking themselves at this missed opportunity.
But exclusives are what the PS3 needs for its hardware advantage to shine. If you start from a PC/360-centric codebase, and have to fit your assets on DVD-9 anyway, the PS3 is a weirder, slightly slower, more annoying 360. And with software numbers like this, there's little incentive for developers to do the painful transition to having PS3 as a lead platform. There's still a small chance that Europe will turn things around, but with most of the game development happening in NA, it's getting more unlikely by the day.
I think you are talking about a tiny uber-hardcore slice of the market - consistent in size with the UT3/Crysis numbers above. The PC market is like you describe it, because it is hardcore. And somebody defined hardcore as "those guys who even if every one of them buys ten copies of your game, you will still go bankrupt".
It didn't use to be this way. The first RTS title I worked on happened to ship smack between Warcraft III and Age of Mythology, which shipped several months apart, in almost exactly the same genre, and still both went to sell extremely well.
There are at least two more "PC markets" outside of the scope of this discussion - the WoW market and the Bejewelled market; me and you with your talk of clans and mods, are talking about the old mainstream PC market.
Don't understand why people worry so much about the PS3 game sales. Looks ok to me if the user base ratio is similar (Remember PS3 has a small but still significant enough "BR movie only" user base).
In fact, I have 2 non-gamer friends buying PS3 this week (1 for MotorStorm, and 1 for PS Eye + Blu-ray). I certainly didn't expect them to make the move this soon.
Seriously, who the hell cares about that? The only important thing about Crysis is its graphics, it's not the most innovative or polished title gameplay wise. The engine and the assets will make their way onto consoles, and any future PC releases will be developed with console constraints in mind...
I wonder how fast GT5 is going to sell next year. IMO that's the bigget ace in Sony's pocket by far. MGS4 and KZ2 won't come close to GT5 in sales.
I agree. I mean, if say, for example, there's only 1 million PS3 owners, you can't expect a game to sell 1.6 million in sales. The software for the PS3 right now is doing well enough in ratio with it's installed user base.