As Laa-yosh said many western developers don't give a damn about Japan, their games don't sell there anyway so the point stands for NA. And britain for the most part follows NA sales trends more so than european with a few exceptions such as Football.
Do you have sales charts for Britain ?
As for western developers don't give a damn about Japan, I largely agree but that does not mean that some won't try (looking at the worldwide market, not just Japan). I mentioned that LBP would be interesting to watch. I hope they make it simple to understand though.
In the end, Western developers may look at the worldwide sales overall to decide whether to make/port a game instead of just looking at the NA market.
Uncharted looks great, fun demo, lots of marketing.... bomb. As you said just perceptions and opinion. Reality is the decider.
Of course. This is what I meant. To call their prediction "truth" today is unrealistic.
What's dodgy about the 360 numbers? If you have a problem with something specific, say it, don't just try to FUD the whole argument.
... that the original post list 360 having 28 million sellers without proper context (that it has 2 years of selling). If the numbers are correct, then Wii may very well have more million sellers than 360 in its first year despite many people's opinion that Wii don't have good games.
Also subsequent posts include sales beyond the first year cut off line. This makes it harder to compare the actual performance of the console titles in its first year.
I am not trying to FUD the argument, but to gain some clarity.
EDIT:
I'm not saying it doesnt look like it could be good, just that it hasnt earned the right to be mentioned in the same sentence as MGS, GT5, and FF. These are historic, hardware-selling franchises. Sony has hyped it to be something big but the game doesnt have the pedigree to have earned that.
Certainly. I did not list them together because of pedigree. I highlighted those titles because they are representative of PS3 titles in different genre next year. In addition, they are very visible, which is better than something like UT3 (PS3) and Uncharted which are barely talked about until near launch, or after launch.
I know youre looking at the library angle, and maybe youre right, but having to make the case that hardware-selling titles arent important, is a position i wouldnt envy defending.
They are important, but they still form a part of the PS3 game library. Title-based sales prediction is a VooDoo art. It may be easier to forecast based on the total package (instead of trying to capture the spikes).
Again, Sony finds itself in a position where it must reverse a trend where XBL is viewed as the superior online service.
... for gamers ? They have a few things against them. The size/existing network effect; the feature set and the consistency. The trick is to position it as something different. So packaging of Playstation Home is key. The world is big enough for a few entertainment networks. They can all grow independently, especially when PSN is free.
Isnt that statement contradictory? Are we gonna base it on real events or your beliefs?
I am simply pointing out that calling your prediction "truth" is premature. I don't participate in sales forecasting.
Seriously though, Sony has already admitted price is a huge problem for them with the 399 SKU, so i think in the buying season most call this generations armageddon (holiday 08), the price is more than just a footnote on strategy, it could very well be the most important factor.
Yes... today. Until Sony delivers something to justify for the higher price, the price perception is going to haunt them.