Hi Four Storm,
I do agree with you wrt to timeline, the sooner the better.
I do agree on a cheap system too. IF DDR4 on 256 bit bus is a better/cheaper option than GDDR5 on a 128 bit one, they should it, especially as Nintendo never really bothers with shrinks.
Now matching the ps4 is not a good idea, they need lot of bandwidth and Ram which costs money. There is no magic if they more less match the ps 4 the system prive is going to be in line with the ps4's one.
They need to be cheaper than that. Imo for the ease of porting they need an UMA memory system. It will helps them more than extra performances.
For the mobile games they need to havr a lot of them, though I never say that they should pass on higher profile games.
Wrt your tiers pricing strategy it easier said than done, attracting mobile games ain't easy even if successful the.system user will be a fraction of mobile and flash/ html5 enabled browsers. May Nintendo could use a customized.browser but imo it has to feel consoly and integrated.
For online I think they will never get there, actually it is true on many accounts, even with redtructuring, R&D, etc one can't turn Nintendo into Sony or MSFT, different beasts, of different size.
They need to do arbitrations. For networking (party system and chat) as well as socual aspect they should go with existing products and integrate them into their products.
Good enough hadware should be easy.
Though they need a light OS and an API to provide BC and forward compatibility.
I do agree with you wrt to timeline, the sooner the better.
I do agree on a cheap system too. IF DDR4 on 256 bit bus is a better/cheaper option than GDDR5 on a 128 bit one, they should it, especially as Nintendo never really bothers with shrinks.
Now matching the ps4 is not a good idea, they need lot of bandwidth and Ram which costs money. There is no magic if they more less match the ps 4 the system prive is going to be in line with the ps4's one.
They need to be cheaper than that. Imo for the ease of porting they need an UMA memory system. It will helps them more than extra performances.
For the mobile games they need to havr a lot of them, though I never say that they should pass on higher profile games.
Wrt your tiers pricing strategy it easier said than done, attracting mobile games ain't easy even if successful the.system user will be a fraction of mobile and flash/ html5 enabled browsers. May Nintendo could use a customized.browser but imo it has to feel consoly and integrated.
For online I think they will never get there, actually it is true on many accounts, even with redtructuring, R&D, etc one can't turn Nintendo into Sony or MSFT, different beasts, of different size.
They need to do arbitrations. For networking (party system and chat) as well as socual aspect they should go with existing products and integrate them into their products.
Good enough hadware should be easy.
Though they need a light OS and an API to provide BC and forward compatibility.