Nintendo E3 2012 Presentation thread

This is CG?

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It looks underwhelming if not terrible also.
 
If you're targetting a console you wouldn't render at offline quality of course, it'd be no point in going that far, and besides, it'd look fake. Anyway, if they can get that quality of graphics, especially on the wuupad screen, then I'm satisfied. It looks good enough for me...

Here's an interesting game not mentioned in the presentation: http://www.joystiq.com/2012/06/05/project-p-100-a-wii-u-launch-title-from-platinum-games/

The joystiq blurb mentions pikmin and whatnot as inspiration; I'd add The Incredibles also. Chilidish graphics, but the gameplay looks solid and unique, if you enjoy the puzzle-action genre.
 
Im watching the back of the controller now. I see no rubber feet. Nintendo demoed a lot of situations in which the controller rests on the floor. Not every house hold is an accommodate high income one, so not everyone has the benefit of polished wood floors. Im guessing there would be a WiiU Pad condom down the line that's being omitted for presentation purposes.

I also like a lot the list of hardware specs at the official Nintendo page :)

3-5 hour range on 1 charge according to a translation from the Japanese site. It makes one thing about if the pros outweigh the cons to adopt this controller concept.
 
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This is CG?

fidT2l.jpg


u3K8Rl.jpg


It looks underwhelming if not terrible also.

That's not what they played during the presser. That video had CGI hands and was showing off all the different controls with the gamepad, but the gameplay on screen was clearly bullshit CGI target render. At Ubisoft's conference, obviously, they only showed that CGI trailer zooming in and around the frozen scenes of carnage.

But I just saw the live gameplay demo on Spike's stream and the game looks utterly mundane in motion.
 
But I just saw the live gameplay demo on Spike's stream and the game looks utterly mundane in motion.
But who expects much from a Zombie launch (window) game? On the bright side it has the most wide spread use of the control features for a traditional game, Batman follows it closely.

Glad the console comes in Black, it looks more digestible that way. White is very pedestrian looking at this stage.
 
Something that i think it's worth a comment is how forced the Upad implementation seems in the Wii Fit game. Not compelling features added and it seems more an inconvenience having the control stumbling around. I don't think that tray mini game is enough justification of the device. Nintendo created the fitness game sensation and now it's outclassed by more fitting devices (to that genre) like the Kinect.
 
Kinect needs a lot of room to work, I never bothered with it because my pad's just too small to be able to use it. It's OK if you own a house with a proper living room, but not everyone lives like that.

Everything has their pros and their cons. There's no one totally superior solution.
 
Kinect needs a lot of room to work, I never bothered with it because my pad's just too small to be able to use it. It's OK if you own a house with a proper living room, but not everyone lives like that.

Everything has their pros and their cons. There's no one totally superior solution.
I was speaking in terms of fitness software, you are supposed to have space to make the exercises. Nothing Nintendo could offer in the WiiU will top what a Kinect can achieve. Maybe the successor to the Kinect will improve the efficiency in smaller spaces.
 
I was speaking in terms of fitness software, you are supposed to have space to make the exercises. Nothing Nintendo could offer in the WiiU will top what a Kinect can achieve. Maybe the successor to the Kinect will improve the efficiency in smaller spaces.

You are absolutely right, but the question is how much of Kinect features you need. I am in the same boat as Grall by the way - some Move games cause me trouble already, and Kinect is basically impossible in our livingroom. I think so far that something like Move Fitness is a lot more fun than any other game on any other platform, but i guess I'm in the minority.

So yes, Kinect is theoretically better, and I don't think Wii U can match it. But software makes the difference in the end. The power of Wii U for now is that all Wii U come with the controller. Neither Sony nor Microsoft currently have that basis yet, and it will be interesting to see if that changes next-gen. When that happens, we'll get a real test.
 
You are absolutely right, but the question is how much of Kinect features you need. I am in the same boat as Grall by the way - some Move games cause me trouble already, and Kinect is basically impossible in our livingroom. I think so far that something like Move Fitness is a lot more fun than any other game on any other platform, but i guess I'm in the minority.

So yes, Kinect is theoretically better, and I don't think Wii U can match it. But software makes the difference in the end. The power of Wii U for now is that all Wii U come with the controller. Neither Sony nor Microsoft currently have that basis yet, and it will be interesting to see if that changes next-gen. When that happens, we'll get a real test.
I wish to reiterate that when i commented: "Nothing Nintendo could offer in the WiiU will top what a Kinect can achieve." it was in terms of fitness and dance software. There are things in which both concepts excel and fail, like many things in life.

Next Xbox will probably come with the Kinect bundled and MS is making a good job stimulating the first gen Kinect absorption.

The WiiU concept is easy to reduce: Do you like DS interaction on your big screen TV? If yes, the WiiU will be a compelling device to own.
 
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To go against the grain here I feel much more positive about E3 after having watched this presentation. I feel much more positive about the Wii U and I can see that the device itself to me is likely to receive reasonably good reception. After watching a bunch of rehashed stuff, Pikmin 3 was for instance a relief after watching the gratuitous violence of the Sony presentation.

Mario, Wii Fit, Just Dance etc are important to a lot of people so I wouldn't personally be so pessimistic about the future of the console so long as they don't price the thing in a way which is too expensive. Unlike the Wii they seem to actually have some decent cross platform titles so as long as they can take advantage of even some of their diminished Wii momentum they have a platform which they can build off. I think $249-299 is a good price for this device, $349-399 I feel is really pushing it.
 
I think it is already confirmed to be $249 or something like that. And I just want to reiterate that I thought Nintendo had a good presentation as well. I'm as skeptical as ever towards owning one, but with my son just having turned 4, the chances are bigger than ever ;).
 
I don't agree with the price tag. Wii U with its stuff should be aiming for a price tag at around 350 USD. Anything below that would seem quite surprising to me.
 
I don't agree with the price tag. Wii U with its stuff should be aiming for a price tag at around 350 USD. Anything below that would seem quite surprising to me.
Given the underwhelming hardware i think they'll ask for 300 in America. I wonder what 350 would've allowed them to put inside?

Probably what comes in the box:
Wii Remote
Nunchuck
Sensor Bar
Upad
Console
Power adapter or Cable (don't remember if PSU is internal)
[strike]Composite[/strike] HD cable
Cradle
USB charging Cable
Nintendo Land
Some NFC cards
 
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