Nintendo announce: Nintendo NX

Status
Not open for further replies.
The list of the upcoming indies running on the X1 is staggering, and Ori aside, games like Sunset Overdrive are highly acclaimed as console-sellers. I also expect quite a few megatons at the E3 this year.
If by staggering you mean a small fraction of what's announced for PS4, and by highly acclaimed console-seller you mean sales bomb, you might have a point.
 
Nintendo has a big opportunity. Virtual reality and augmented reality will be a bit expensive at the beginning and aren't very social with current implementation. And VR will probably never be social. They can find some differentiation.
 
The Xbox One has the best exclusives of this generation, save from Nintendo 1st party titles.

Yes that's true; if you don't include 1st party games from the other consoles the Xbox One definitely has the best exclusives.
 
You need to follow the semiconductor business closer. :)
Seriously, consider the ramifications of producing a chip that goes into the same phone at two different foundries. There are very good reasons why you've never seen that happen. (Although Samsung has put different chips into the same phone for different markets).

Fact of the matter is that Samsung is producing at 14nm FF as we speak.

Rory Read, then CEO at AMD, in 2014 stated at Deutsche bank that AMD would move their new lines of products to FinFet in 2016. Also, at the AMD core innovation summit in 2014, it was stated that the K12 (their new ARM core) targeted 14nmFF. So I'd say that the likelyhood that an AMD device contracted at the end of 2014, and produced after AMDs new products will use the same process is rather high. In fact, I would assume that if Nintendo has indeed made that order from AMD, then in all likelyhood whatever they ordered is based on something that AMD had cooking under any circumstances.
Lower cost, lower risk.
 
You need to follow the semiconductor business closer. :)
Seriously, consider the ramifications of producing a chip that goes into the same phone at two different foundries. There are very good reasons why you've never seen that happen. (Although Samsung has put different chips into the same phone for different markets).

Fact of the matter is that Samsung is producing at 14nm FF as we speak.

Rory Read, then CEO at AMD, in 2014 stated at Deutsche bank that AMD would move their new lines of products to FinFet in 2016. Also, at the AMD core innovation summit in 2014, it was stated that the K12 (their new ARM core) targeted 14nmFF. So I'd say that the likelyhood that an AMD device contracted at the end of 2014, and produced after AMDs new products will use the same process is rather high. In fact, I would assume that if Nintendo has indeed made that order from AMD, then in all likelyhood whatever they ordered is based on something that AMD had cooking under any circumstances.
Lower cost, lower risk.
Samsung is producing, but yield is low.
Wii U is based on Radeon 4xxx series. We still do not know if GPU is 40 or 55nm. When Wii U was out there was Radeon 7xxx series already.
 
The reason PS4 is winning sales wise is because of the E3 2013 and some decisions taken by the former CEOs of the Xbox division, maybe power. I dare say that the PS4 has the worst 1st party library of the current gen, by far. :/"
This is entirely subjective and I couldn't disagree more. The reason I chose PS4 first was because Sony's first and second parties have, by a long shot, produced more 'must have' games over the past three generations than Microsoft or Nintendo and I don't expect this generation to be different - even with Insomniac splitting their time between PS4 and Xbox.

There was a technical factor but not the one you think. The reason I went for a nextgen on day one was playing games on PS3 was becoming increasingly painful. Firmware updates taking time, game updates taking time, games being constained by the hardware - I couldn't wait to see the back of that long generation. The fact that Shadow of Mordor was so compromised on PS3/360 speaks volumes, as does Dying Light being cancelled on last gen.

I follow the studios I like. If Sony shed studios like Naughty Dog, Media Molecule, Suckler Punch, Evolution and Guerilla then Sony's platform would have little to offer me over the competition.

I don't think there any single prevailing reason that PS4 is outselling One and Wii U. For some it'll be the games, for others the cost, for others because they're Sony fanboys, for others becaue of perceived technical advantages, for some because Sony supported their territory quickly and Microsoft didn't, for some just becuase they're not Microsoft. There's probably a lot of rationality to people's decisions and also a lot of irrationality as well.

None of this helps Nintendo though, but they need new games. I'm not buying Mario Kart again. :nope:
 
Last edited by a moderator:
The market that would shift from PS4/X1 to play a slightly superior port of a mainstream third-party AAA game on NX is effectively non-existent and not commercially viable.

It's a matter of perception that the average kid that plays CoD, GTA, or Halo equates Nintendo as kiddy/family brand and would not choose to play those titles on a Nintendo console.

Nintendo stopped being in the mainstream third-party console conversation in the late 90's.

Nintendo would not waste its dollars building a PS4/X1 x 1.5 console for the sake of attracting a non-existent market.

That's the dilemma for everyone trying to speculate on what Nintendo should do going forward. People constantly refer to what Sony and Microsoft are doing better, but the truth is, I don't see righting those wrongs turning things around in any significant way. Like you said, creating a PS4 1.5x isn't going to get all those COD and Assassins Creed fans looking to Nintendo for their hardware. Its got to be something that the consumer views as being different than what the competition offers. If they can come up with something so unique that the consumer will want it, regardless if they own an X1 or PS4. Kind of like the Wii wasn't really a me too product. If you were into games like Wii Sports, then the 360 and PS3 wasn't exactly a viable option, and same goes with being into games like COD (although we did really enjoy them on Wii), Batman and Assassins Creed, then the Wii wasn't an option. They weren't just different game consoles, they were different in the way you actually interacted with the games. Playing Mario Kart with a Wii Remote Wheel is a very different experience than playing with a standard controller. Playing Tiger Woods Golf on Wii was a very different than playing on any other console. Nintendo is different than Micorsoft and Sony, so trying to beat them at their own game probably wont work well. Coming up with a product that indirectly competes with those products is probably a better bet. Time will tell I suppose. In the mean time mobile will most likely bring in some good revenue.
 
Wrg6Fo3.png
 
The Xbox One has the best exclusives of this generation, save from Nintendo 1st party titles. Bloodborne is just a game which can't change the fact that the X1 has much greater games than the PS4 when it comes to exclusives and indies and content.

Are these hyperbole comments really necessary in this particular thread? An XBOX related thread maybe? Other than that, it serves no purpose here.
 
Actually...why not? That would be kind of cool TBH.

But I guess no performance even in this day and age. Maybe a little if it had dedicated power supply?
At this point a micro-console makes more sense, no?

I'm not super bullish anyway it seems that they still choose their partners based on nationality which for me implies that they have not change their ways in the slightest. The quote(s) posted by Cyan pages ago have me thinking that Nintendo will continue to cheapen out the hardware as they can and pursue gimmicks.
It is nice to hear that Nintendo wants to match MSTF and Sony takes on social network but well... we are in 2015... they need more than an unveilling...
Overall the whole thing was a bit empty.

Nintendo has a big opportunity. Virtual reality and augmented reality will be a bit expensive at the beginning and aren't very social with current implementation. And VR will probably never be social. They can find some differentiation.
I would discard VR altogether: too alienating, potentially dangerous, with possible side effects => not family or local mp friendly.
Augmented reality is more attractive to me but still far away, it needs to be done "right" and looking at MSFT researches it ain't easy or set to be cheap soon.

Nintendo said Nx is a new concept, if it really new something I could see done within a reasonable budget (looking at where they are with the new 3DS) and gimmicky enought could be some sort of a (holo) "deck": think a ~10" tablet with 3D and depth sensor tracking on head and hands.
I have not try the new 3DS but if it works (glassless) 3D is a distinctive Nintendo feature.
Nintendo has state that they did not like "feedback less" experience (NB VR or AR are the same), my self I"ve no idea about how the experience would turn out (you need real life experience with it).
I would think the device would be self powered, beefy enough and you would set it on your knee or on a table.
 
VR with nintendo's touch will be good. Something like
Hide and seek game. The other family member will use 3rd person view player on the TV while 1 player use VR in 1st person mode.

basically the same asymmetric MP that was on Gamepad+TV+Wiimote.
 
I'm convinced that the issue isn't that the average kid actually plays COD, GTA and Halo and wouldn't play those games on a Nintendo console. Especially given that the average gamer is in his/her twenties to thirties. The average kid probably plays a diverse selection of games, bought by their parents. The problem is that with the WiiU and current state of affairs, that kid doesn't have much choice other than to play COD, GTA and Halo because the kid/family friendly console of this current generation isn't a viable option for them.

The Wii serviced the younger gamer by providing a platform where games like WiiSports promoted a healthier lifestyle by getting kids up and being active whilst playing. Nintendo with the launch of the WiiU had the chance to continue that with the WiiU but instead scuffed it, by trying to target a more core gamer; positioning the box as a more powerful PS360. Parents didn't want to buy little Timmy a PS360, or PS4/XB1 so they instead bought him an iPad.

Now I feel Nintendo has failed a generation of younger gamers by not going all in on their family/kid friendly message, and targeting their console directly at that market. So with family friendly third party games no longer shipping on the core gamer platforms (PS4 and XB1), there's an entire cross-section of the market, made up of young gamers, who are not interested in the WiiU because Nintendo failed to capitalize on their laucnh, and is now looking at platforms like android and iOS for their gaming fix.

Targeting the younger demographic IS THE ONLY WAY Nintendo could remain relevant in the home console market whilst avoiding going up against Sony and MS as direct competitors. With NX they either have to try go back to their roots (and God knows how successful they will be now that the landscape has changed) or try to compete directly with the other two platform holders and face an inevitable repeat of the WiiU.
 
VR with nintendo's touch will be goo. Something like
Hide and seek game. The other family member will use 3rd person view player on the TV while 1 player use VR in 1st person mode.

basically the same asymmetric MP that was on Gamepad+TV+Wiimote.
Ihmo VR is just a geek wet dream. Lots of companies are trying to push it (a bit like wearables) as profit from the smartphone revolution are disappearing and smartphones are turned into commodities.
There are plenty of issues associated with VR in uncontrolled environment, think of what happened with the wiimote dragone and you get the picture.
To this add that any adults playing can't keep track of anything going on in his own living room (kids going random, etc.) or in the kitchen.
By nature it is extremely alienating (simple headset already are) I noticed that geeks do not get that this not what lot of people are pursuing.

Wrt the asymmetry, I would think it hurts the WiiU as it is not bad on a per game basis but the bunch of mp local games calls for the players to have the same experience. On the WiiU it seems that real mp is still about wimmotes and the WiiUgamepad is sort of fitted in (more or less successfully).
 
Last edited:
I'm convinced that the issue isn't that the average kid actually plays COD, GTA and Halo and wouldn't play those games on a Nintendo console. Especially given that the average gamer is in his/her twenties to thirties. The average kid probably plays a diverse selection of games, bought by their parents. The problem is that with the WiiU and current state of affairs, that kid doesn't have much choice other than to play COD, GTA and Halo because the kid/family friendly console of this current generation isn't a viable option for them.
There might be other issues: the brand may not be perceived as "manly" for teen and pre-teen it could be perceived too much as a toy (thqt is putting aside N's hardware choises).
The Wii serviced the younger gamer by providing a platform where games like WiiSports promoted a healthier lifestyle by getting kids up and being active whilst playing. Nintendo with the launch of the WiiU had the chance to continue that with the WiiU but instead scuffed it, by trying to target a more core gamer; positioning the box as a more powerful PS360. Parents didn't want to buy little Timmy a PS360, or PS4/XB1 so they instead bought him an iPad.

Now I feel Nintendo has failed a generation of younger gamers by not going all in on their family/kid friendly message, and targeting their console directly at that market. So with family friendly third party games no longer shipping on the core gamer platforms (PS4 and XB1), there's an entire cross-section of the market, made up of young gamers, who are not interested in the WiiU because Nintendo failed to capitalize on their laucnh, and is now looking at platforms like android and iOS for their gaming fix.

Targeting the younger demographic IS THE ONLY WAY Nintendo could remain relevant in the home console market whilst avoiding going up against Sony and MS as direct competitors. With NX they either have to try go back to their roots (and God knows how successful they will be now that the landscape has changed) or try to compete directly with the other two platform holders and face an inevitable repeat of the WiiU.
I think that with the WiiU and too some extend the 3DS the thing that Nintendo failed the most is the price.
 
if not VR, then i hope nintendo next home console will incorporate fun body movement and human interaction again.

Wii is super awesome played in Local-CoOp*. Heck, unknowingly hit friend and being hit is still fun (we always laughts a lot). Its also a fun game to do on events with limited space and outdoor sun.

*i do envy nintendo for having awesome selection of local coop games. PS is bad bad bad in local coop. Last time they are rich in local coop was PS2.
 
if not VR, then i hope nintendo next home console will incorporate fun body movement and human interaction again.

Wii is super awesome played in Local-CoOp*. Heck, unknowingly hit friend and being hit is still fun (we always laughts a lot). Its also a fun game to do on events with limited space and outdoor sun.

*i do envy nintendo for having awesome selection of local coop games. PS is bad bad bad in local coop. Last time they are rich in local coop was PS2.

I dunno... I've had some good times playing drunken singstar with a room full of women. Not to mention 4-player split screen Warhawk, Tekken tourneys and SF matches with my 3 brothers at Christmas. I think it just depends on your taste in games.
 
I dunno... I've had some good times playing drunken singstar with a room full of women. Not to mention 4-player split screen Warhawk, Tekken tourneys and SF matches with my 3 brothers at Christmas. I think it just depends on your taste in games.

Most of the games you mention are not cooperative though...
I also enjoy local coop, couch coop is a requirement for me, both to play with my wife, and in the future with my son. (Also accessibility/beginner friendliness is a major point.)
[Both things are at odd with what most people in here want ;p]
 
Most of the games you mention are not cooperative though...
I also enjoy local coop, couch coop is a requirement for me, both to play with my wife, and in the future with my son. (Also accessibility/beginner friendliness is a major point.)
[Both things are at odd with what most people in here want ;p]

It doesn't have to be cooperative to be fun though?

Competitve local play can be miles more fun imho. Even on Nintendo platforms. I remember my younger years of playing Mario party, Starfox 64 and Goldeneye on the N64 with my mates. Some great local MP memories there.
 
competitive local MP is fine for me if its silly. Something like Crash Team Racing, Rogue Trip, Vigilante, Digimon blablabla, etc on PS1, [blank] on PS2 (i forgot everything), Wii sports on Wii, Kinect Sports on x360....

i think NintendoLand on Wii U will also be awesome for me and friends.
 
That's the dilemma for everyone trying to speculate on what Nintendo should do going forward. People constantly refer to what Sony and Microsoft are doing better, but the truth is, I don't see righting those wrongs turning things around in any significant way. Like you said, creating a PS4 1.5x isn't going to get all those COD and Assassins Creed fans looking to Nintendo for their hardware. Its got to be something that the consumer views as being different than what the competition offers. If they can come up with something so unique that the consumer will want it, regardless if they own an X1 or PS4. Kind of like the Wii wasn't really a me too product. If you were into games like Wii Sports, then the 360 and PS3 wasn't exactly a viable option, and same goes with being into games like COD (although we did really enjoy them on Wii), Batman and Assassins Creed, then the Wii wasn't an option. They weren't just different game consoles, they were different in the way you actually interacted with the games. Playing Mario Kart with a Wii Remote Wheel is a very different experience than playing with a standard controller. Playing Tiger Woods Golf on Wii was a very different than playing on any other console. Nintendo is different than Micorsoft and Sony, so trying to beat them at their own game probably wont work well. Coming up with a product that indirectly competes with those products is probably a better bet. Time will tell I suppose. In the mean time mobile will most likely bring in some good revenue.

Targeting the younger demographic IS THE ONLY WAY Nintendo could remain relevant in the home console market whilst avoiding going up against Sony and MS as direct competitors. With NX they either have to try go back to their roots (and God knows how successful they will be now that the landscape has changed) or try to compete directly with the other two platform holders and face an inevitable repeat of the WiiU.

There is still a huge opportunity for Nintendo going after kids, nostalgic adults, adults who played Nintendo as kids and will purchase a Nintendo console to play with their own kids, and hardcore gamers who will buy NX as a different flavor of ice cream/2nd console. Amiibo has proven Nintendo can take a toy and make it a marketing success in this new age of gaming/social media. NX won't be 'cool' in the sense PS/Xbox try to draw 13 year-olds to CoD/Halo, it will be the cool occasional alternative to indulge in Nintendo's unique world within its ecosystem. Wii U was an unattractive concept, this time with NX you will see how gaming/social media will power its adoption amongst hardcore gamers irresistibly driven by temptation, habituation, gaming peer influence and boredom to the latest NX exclusive.
 
Status
Not open for further replies.
Back
Top