If they come out with a weaker console again, why wouldn't it be a repeat of the Wii U?
What other gimmick will they have? The wand/waggle thing is old news and the tablet clearly failed.
So how will they try to cover up the weak processor and GPU? On the basis of a $200 price tag? Still not going to cut it.
There are no easy win, even breaking even is getting tough. WiiU concept failed whatever the reasons.
Nintendo has to try something else, what? One can only guess even the best actually in charge in the corporations we are discussing about.
I see no good gimmick ahead, Virtual Reality, Augmented reality? Both are not ready yet, too costly, bulky, I'm not sure gaming is the right market, etc.
Motion control has been tried extensively without success by Microsoft which dedicated engineering resources to it Nintendo can only dream off. Nintendo simple approach has been the most successful.
3D? May Nintendo will make that a standard on handheld but on TV it failed (there are good reasons for that).
It is interesting that you bring back the wand/waggle in the discussion as it clearly shows another contradiction of the WiiU: there was the Wiiu gamepad but W&W were still part of the experience. Nintendo has to decide on the primary input for their system!
The WiiU was so confusing in this regard (not too mention the costs for the costumers...). Wand, wand+nunchuck, gamepad, pro controller, plugging controllers into controller, machines producing machines... What the hell?
That doesn't not prevent sales of accessories for retro-gaming and whatever level of software BC they achieve.
Nintendo should stick with the Wii for branding. NX is just a code name. Lots of kids have grown with the Wii, it is an establish product name now.
Imo Nintendo should release a proper
Wii 2.
Kids should be a primary target which command for a low price, max 199$ with a controller and a good game. It has implication for the controller too, the Wiimotes are successful with kids, more importantly it works. They need to have create a remote that reasonably doubles as a modern pad while keeping the size reasonable for kids. A nice benefit is that adult might buy another bigger version more fit to their hands.
I think it is definitely doable and Nintendo could reuse parts they use on their handhelds. They should keep the price low and for the sake of simplicity, weight, cost, etc. I would pass on integrating proper triggers and haptic feedback. Like the bigger size controller, haptic feedback / vibrations could be introduced later on /more accessories sales. I would not pass on accelerometer and gyroscope obviously.
Now to the games and so specs, whereas kids could the primary target as far as marketing is concerned, Nintendo should work at making the console a sane target for PC and "muscle" consoles ports, car analogy for the win, for the sake of making the console attractive to the crowd casually playing core games.
For storage they should have the same practice has with their handheld, ship with say a 8GB SD card that is user replaceable. No HDD.
For services they should stick to something simple and functional.Not a step forward from the PS360 and WiiU just smoothing thing up. Keeping the OS footprint low should be an important task for theirs engineers.
I also wish rumors are wrong about their partnership with AMD as it is doable now for their handheld and home console to use the same IPs and evolve hand in hand.
Overall for all its next products I wish Nintendo sticks to well rounded but pretty barebone gaming devices, no jazz.
I wish their next handheld resemble the gameboy Advance SP more than the DS. Same here: no second screen, no 3D, no jazz (at least for the first iteration), just a solid product with good specs, good input and good battery life. Nintendo wants to produce toys not glorified PC, there are some good proven toys that do not need gimmick, sometime more is less.
With regard to kids and the Wii some could say that Wii is still good enough. I think it may have been true when the WiiU launch, but now it is really old, 4K TV are coming, etc. It may be worse a try to aim at that same demographic but with a product that has a bit more potential for casuals (especially younger generation than myself ~40 which are used to higher standard).