Blazkowicz
Legend
32GB of compressed assets can't look good on TV?!?
Yeah. Right.
Besides, where is the source for this 32GB hard limit rumour?
I doubt a real hard limit exists. Much often what is "supported" is the biggest currently available size, so you have instance "up 128GB" SD slots that take 256GB SD cards just fine, or even Intel CPU that can use memory DIMMs double the officially supported size.
Moreover even Atari 2600 games used bank switching schemes to breach the addressing limit (absurdly low, like 4096 bytes and if that's for the whole machine and the cartridge gets to use half that address space, then it was 2048 bytes for the supposed max size)
But as for the 32GB rumor, I suspect that not only it's unsubstanciated : it might have been 32Gb, not 32GB.
So 4GB cartridges, which I find quite big btw for a cartridge historically.
I assume it'd be from this product page (vendor sells real ROM up to 128Mb! bigger sizes are flash that pose as ROM)
http://www.macronix.com/CachePages/en-us-Product-ROM-default.aspx#128Mb
- Gaming Machine XtraROM®
This device, while maintaining the same checksum of the content during lifetime of gaming machines, is widely used in Pachinko and PachinSlot for video/audio, and code storage. It features 32 I/O for fast speed, 70-SSOP package, and up to 32Gb in density.
- ASIC XtraROM®
Macronix excels at customized XtraROM® from IC design to content programming to quick delivery. We can build your DRM(Digital Right Management) scheme in the circuit of XtraROM® to protect your content against piracy. Our designs are used in handheld gaming consoles over the world.