DeadlyNinja
Veteran
Ok, let's pretend Nintendo will use the most powerful version from 2008, how would that compare to Tegra 2?
That not really either. With the screen tech in the 3DS, both frames are displayed simultaneously. So it's more like 2x400x240@30fps. It's a whole new frontier of nomenclature!If it's targeting 30Hz it'd need 400x240 at 60Hz, not 800x240.
Lazy8s said:...The DMP company is another small graphics firm, staffed by 29, which started as a university research project and turned into a business a few years ago....
That not really either. With the screen tech in the 3DS, both frames are displayed simultaneously. So it's more like 2x400x240@30fps. It's a whole new frontier of nomenclature!
Ok, let's pretend Nintendo will use the most powerful version from 2008, how would that compare to Tegra 2?
Tegra 2 should be something like 70Mverts/sec and 1.9G Z-only pixels/sec, 480 shaded (including texture fetch/Z etc), so say ~750Mpix/sec with 50% Z reject (random order draw). GLES 2.0, floating-point pixels and "free" AA, all at roughly the same power. I'm scratching my head over this one, but I'm sure N knows what they're doing...
If Sony decided right now they would bring a SGX based design next year using 3M's stereoscopic screen I think they would be able to eat Nintendo's lunch. They could compete with them on price but blow them away in IQ (AA is a big deal IMO). The 3DS would be the Dreamcast to their PS2, except this time the inferiority wouldn't be mostly grounded in perception.
The PSP was a monster ... they could never compete with the DS on price with that.
So, no ... nothing like PSP/DS.