I'm curious what all Nintendo could do with 64MB OS? Seems overkill. Although being able to browse the internet in the middle of a gaming session would be pretty sweet.
The 3DS stolen a few months ago showed something like "Memory Mode: 96MB" while booting, so I assume the maximum is 32MB for the OS.That is planned. The web browser is one of the apps usable from the home menu in-game, that functionality will be enabled in the May update.
I'll leave it to others to guess what that may imply for OS memory usage though.
I'm curious what all Nintendo could do with 64MB OS? Seems overkill. Although being able to browse the internet in the middle of a gaming session would be pretty sweet.
So.. Does the 3DS have VRAM or not?
Another post was made in the thread I linked earlier (on gbadev), indicating that 3DS in DS mode suffers from the same scanline dropout due to 3D limitations as the original DS. This means it's almost definitely using the original DS 3D hardware, since reproducing this would be almost impossible in any conventional 3D renderer, and I don't know why you'd want to.
So the custom ARM9+3D logic (I'd assume the 133MHz variant from DSi?) from the DS is there, and only the ARM7 is being "emulated". I could see that being used for I/O + OS + DS games, freeing the ARM11MP for 3DS games exclusively.
That would make the 3DS a 3-cpu system?
128MB doesn't seem that luxurious for 2011 to me, especially considering that they want $250 for the 3DS. But it is laughably more than the Wii has.
I just picked up one of those Nook Color tablets and modded it. $250 gets you a 800 MHz CPU (@ 1.1 GHz thanks mods), 512MB RAM, some few gigs of flash I think, 7" 1024x600 LCD, PowerVR GPU, etc. 3DS has that neat 3D screen but the visuals are only somewhere in between N64 and Cube from what I've seen. Battery life of the 3DS is surely better while gaming than the tablets though.
128MB doesn't seem that luxurious for 2011 to me, especially considering that they want $250 for the 3DS. But it is laughably more than the Wii has.
I just picked up one of those Nook Color tablets and modded it. $250 gets you a 800 MHz CPU (@ 1.1 GHz thanks mods), 512MB RAM, some few gigs of flash I think, 7" 1024x600 LCD, PowerVR GPU, etc. 3DS has that neat 3D screen but the visuals are only somewhere in between N64 and Cube from what I've seen. Battery life of the 3DS is surely better while gaming than the tablets though.
128MB doesn't seem that luxurious for 2011 to me, especially considering that they want $250 for the 3DS. But it is laughably more than the Wii has.
I just picked up one of those Nook Color tablets and modded it. $250 gets you a 800 MHz CPU (@ 1.1 GHz thanks mods), 512MB RAM, some few gigs of flash I think, 7" 1024x600 LCD, PowerVR GPU, etc. 3DS has that neat 3D screen but the visuals are only somewhere in between N64 and Cube from what I've seen. Battery life of the 3DS is surely better while gaming than the tablets though.
You're way off on graphics capabilities, its a bit silly to make that kind of judgement based on launch games IMO.
Show me something with gameplay that looks as good as Mario Galaxy and I'll be proven wrong, but the resident evil titles still don't quite cut it as "above gamecube" graphics to me.
OoT 3DS is far from a port. It's based on a N64 game, that's what holds it back, but everything that had to be redone from scratch for the 3DS version is leaps and bounds beyond anything on N64. This is the store on N64, with prerendered background:It's not a silly judgement, imho. All games I've seen so far (tech demos included) don't look any better than GC games, and many of them actually look a lot worse (at the same level as N64). There's even a quasi-1:1 port of ocarina of time..