Angry birds didn't make its money by selling alot on andriod. Its free so of course its downloaded alot . But angry birds makes its money by people using it often and the adds being shown. Not how many times its downloaded.
On iOS, where it's made its money, it is $0.99 game. It will be interesting to see when it breaks 100 million downloads.
Thats great , but could they have launched World of Goo at the ipad price points if it wasn't first released on consoles and pcs ?
It's a long article where they disclose a lot of statistics, but the conclusion is rather that the next time around they could let iOS lead. (Or even be exclusive, if the volume of the market grows enough.) But of course there are a ton of business angles to these decisions, the value of the article is rather that they disclose so much early data publicly.
I've read articles in wired about how hard it is to make money on the app store. I doubt its as rosey as those here want to paint it .]
Well, I don't know about rosy. It's very competitive for sure, but it is also dynamic. The big thing is that it is open to all - if a russian guy comes up with a game idea for a console, how would he get it published and distributed? What shelf space could he hope for at your local GameStop? But on the App Store he can simply publish Doodle Jump, get immediate world wide distribution and hope to generate a buzz.
It used to be that the big publishers were hesitant, but now EA for instance offers 125 (!!) titles for the iPhone. They have ported some of their top level content, and it will be interesting to see how long it takes for large budget original titles to appear. At least iOS gives some hope for something original to come from the big publishers rather than SomethingOrOther 4:The Dark Menace.
But it is not as if the big publishers were terribly missed, and that's really the headline story. They will have to compete on content and price, not their hammerlock on distribution.
Edit: Given the thread title, I think we should try to avoid an iOS discussion, and focus on the overall gaming landscape as it may affect the 3DS.