No quite right,in fact most video cards of 2011,2012 had GDDR5 if the memory had such high latency they would not use it,XDR and GDDR5 are different designs.
GPUs are built around being able to hide latency in the 100's of cycles. CPU's are built to deal with latency in the 10's of cycles and single digits where possible, hence the emphasis on low latency L1/L2 caches.
GPUs require bandwidth and their highly parallel nature allows them to hide the latency that comes with it. They are designed with an eye towards hiding latency rather than lowering it.
CPU's on the other hand are much more highly reliant on low latency. Much of a CPUs is designed around reducing the latency for memory access.
In other words, you'll never see a computer use GDDR of any sort for main memory because the latency is far too high.
So, coming back around to Durango. 3 GB reserved for the OS can really only mean one thing. There is an expectation that the console will run applications. Perhaps many of them. Perhaps even applications normally only found on a desktop computer. Hence CPU performance is going to be more critical than it was for X360 and PS3. DDR3 makes sense in that case where a large memory pool combined with low latency is beneficial.
The drawback, of course, is that DDR3 alone is unlikely to have enough bandwidth to drive high resolution 3D gaming. Hence the specialized hardware to assist (ESRAM and DME). And the rumored combined memory speed of 170 GB/s of memory speed which in theory is more than enough for the GPU included (7870 has only 153.6 GB/s). Of course that assumes that things work out like the AMD and/or MS engineers have predicted. And we'll only really see that when games finally come out.
Now will this all play out well? As a game console it just has to be close enough that there aren't huge discrepencies in game IQ and performance. As the PS3/X360 era has shown us, people aren't terribly moved to switch from one to the other even when the graphics quality is highly divergent (bayonetta, early COD, etc.). It just has to be close enough. And close enough is farther apart than what forum warriors think it is.
When it comes to the living room however. As a media portal it'll be potentially difficult for PS4 to compete. So lets assume it wins in overall gaming IQ slightly. Compare the IQ of some of the better AAA PC games at medium, high, and Ultra to see how small the diffence can be to your average consumer. Between High and Ultra the difference is hard to see. Between medium and high it can be difficult for some to see depending on the game unless they know what to look for and/or see them side by side. Now lets say it loses in media portal robustness and functionality. It's impossible to say which will win out.
Now compare to those other devices that this will potentially compete with. GoogleTV, SmartTV (indirectly) and the whole host of setop boxes designed around Android, Linux, and Windows.
And if we go by the few developer comments that have leaked out. With regards to gaming performance, they are indeed quite close. But ultimately we'll have to wait and see what the games are like. Not just within the first year, but 5 years down the road. If anything it's at that 5 year mark when PS4 may or may not be able to show up the next Xbox in a noticeable way.
Regards,
SB