No kidding. Especially when you know people who are actually careless enough to allow their cats to sit and sleep on top of their consoles and electronic components.
Let's cool it with the personal attacks at our beloved @orangpelupa.
No kidding. Especially when you know people who are actually careless enough to allow their cats to sit and sleep on top of their consoles and electronic components.
Without knowing how large the device is... I'm not necessarily sure that would be true.
If this device is 3/4 the size of the PS4 Slim, perhaps this design wouldn't look so odd - with the hard drive being removed, there's a lot more space to be saved.
I'd disregard that design as PS5 design due to the difficulty in assembly and plastic mold. We're talking about assembling millions of units here and there's lots of corners to cut by adapting a sleeker design than a complicated design like this. Think PS2, PS3 slim and PS4. Those feel like pretty good mass production designs. PS3 phat not so much.
Let's cool it with the personal attacks at our beloved @orangpelupa.
EUV isn't expected to reach high enough volume for 2020, it will probably start with phones in the first year. But since consoles are late 2020 products, maybe the timing can work? We're hearing about the first EUV products coming out later this year, so a year later isn't crazy. Just risky.What the current prevalent opinion on what node next-gen will use? Standard 7nm or one of the EXTREME ULTRA VIOLENT lithography enhanced nodes?
Based on power consumption (max 200W):What the current prevalent opinion on what node next-gen will use? Standard 7nm or one of the EXTREME ULTRA VIOLENT lithography enhanced nodes?
I'm almost certain one (possibly both) will not be limiting themselves to prior selfimposed wattage caps. I wouldn't be surprised if we're hearing 250-300w systems.
Competition has become more aggressive... and limiting your product to prior practices may-not be the best solution when your competitors are hoping you do so.
Some of us with disposable income would pay for whatever is the most powerful sku of the platform we already decided we would buy, but that is not the norm.I'm almost certain one (possibly both) will not be limiting themselves to prior selfimposed wattage caps. I wouldn't be surprised if we're hearing 250-300w systems.
Competition has become more aggressive... and limiting your product to prior practices may-not be the best solution when your competitors are hoping you do so.
The general design, maybe. But that's a Devkit. It doesn't matter if it's expensive and consumes 250W or more (and last time I checked, developers have to pay their own devkits). The fact that it could be clocked at 2ghz doesn't mean PS5 will.If those PS5 SDKs are any indication of a possible consumer design, with that much ventilation and chamber/tunnel design, then we're seeing something above 200w.
And hypothetically, if the GPU that's rumored for the PS5 is clocking 2GHz (175-185w), then add in the possibilities of 3.2GHz CPU (55-65w) and all other misc components (memory, SSD, ODD, fans, etc)... then we're seeing something above 200w, even with custom cooling and efficient power profiling solutions.
While I'm sure neither will be adverse to going up in power consumption for their device, the problems arise with how to cool it in such a manner that it's still acceptable in the majority of family households.
If one of them does decide to go into the 250-300 watt range, I guess we'll get to see just how tolerant your average household is to noise.
I still have a launch ps3 60gb (because it's 100% BC) and it's crazy what we used to consider silent, it was by comparison, just because the 360 had a helicopter sound spinning discs at very high rpm. It's super silent when playing blurays (170w) but not really while playing ps3 games (206w). The difficulty above 200w becomes exponential.Doesn’t PS4 already answer your question!?
Also, I got a launch Japanese PS3 and it was really quiet for ages...just need a way to keep them quiet - I’ve often thought cleanable filters would be nice...even considered making my own.
The general design, maybe. But that's a Devkit. It doesn't matter if it's expensive and consumes 250W or more (and last time I checked, developers have to pay their own devkits). The fact that it could be clocked at 2ghz doesn't mean PS5 will.
I still have a launch ps3 60gb (because it's 100% BC) and it's crazy what we used to consider silent, it was by comparison, just because the 360 had a helicopter sound spinning discs at very high rpm. It's super silent when playing blurays (170w) but not really while playing ps3 games (206w).