Yes. One could as readily argue Sony have more CUs added generating more heat. I think the more accepted reasoning though is that clocking faster generates more heat than making wider, so for a given number of TFs, the GPU producing those TFs with the fewer CUs will run hotter.
It'd be something of an oversight though to design a system where the cooling adds so much to the cost of the box that you'd be better of going wider, but not actually doing that. If our analysis here looking at the heat curves for RDNA GPUs shows us that above 1.5 GHz (or whatever the sweet spot is) is getting very hot, Sony would have seen the same. That then leads to explaining the odd choice and narrow and high clocks, which one wonders is that to do with BC or not? Or is the thing not even clocked at 2GHz anyway? Without that confirmed, it's all speculation upon speculation.
I guess another possibility is the final RDNA 1.5/2 design is running hotter than expected, and the increase in cooling costs, though not as significant as implied, is still a loss leader Sony doesn't want to take on.
Can someone recap the predicted heat energy at certain clock speeds? My internet search hath failed.