spunkymunkey
Newcomer
next gen shadows suck balls
This thread is probably long dead but i had to post it just to agree with Bohdy's original post.
Developers must be using some dodgy tool that does realtime shadows that look crap!
Sure, they appear in the righ place but the shimmer and crawl about and have a feathery texture. This really spoiled Gears of War for me on 360 and has slightly taken the shine out of Motorstorm on PS3(although its not as bad as Gears). Both are great games with top design, but i've bought into the next gen revolution bull and expect to see a polished product.
These days i view games as a real art form and to release these products like this is like painting the Mona Lisa and then finishing her off with a crude moustache.
Both developers should take a look at Elderscrolls Oblivions realtime shadows and hang their heads in shame.
But i find it strange that not many games journos or bloggers comment on this type of thing in next gen titles. They are probably too busy being fanboys! either that, or i am to picky and pay too much attention to minor details.... you're views would be appreciated.
Right now my top one is flickery shadows. A lot of really nice looking games coming out seem to suffer from this, like Mass Effect and Heavenly Sword. Probably an unavoidable side-effect of some popular fast shadow technique these days, but they are still distracting. Can HS guys elaborate?
After that it would probably have to go to bloom abuse, but that is an old sad tune which everyone has already heard.
What are the next-gen graphical fads have annoyed you guys of late?
This thread is probably long dead but i had to post it just to agree with Bohdy's original post.
Developers must be using some dodgy tool that does realtime shadows that look crap!
Sure, they appear in the righ place but the shimmer and crawl about and have a feathery texture. This really spoiled Gears of War for me on 360 and has slightly taken the shine out of Motorstorm on PS3(although its not as bad as Gears). Both are great games with top design, but i've bought into the next gen revolution bull and expect to see a polished product.
These days i view games as a real art form and to release these products like this is like painting the Mona Lisa and then finishing her off with a crude moustache.
Both developers should take a look at Elderscrolls Oblivions realtime shadows and hang their heads in shame.
But i find it strange that not many games journos or bloggers comment on this type of thing in next gen titles. They are probably too busy being fanboys! either that, or i am to picky and pay too much attention to minor details.... you're views would be appreciated.