RancidLunchmeat
Veteran
PS4 uses a totally different API called GNM.
Seriously? Like back in the day when 3dfx used glide instead of DX?
For some reason, after 3dfx died I thought everybody just migrated to the DX solution. Why would Sony have developed their own API when the hardware they're using is already DX compliant and essentially built for that purpose? I mean, I imagine there's a benefit?