News & Rumors: Xbox One (codename Durango)

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Hmmm... if the next iteration is 20nm combined with new ram at 1.35v (maybe even DDR4), that's a nice chunk of power saving, a smaller power supply, a smaller board, smaller case, fan, heatsink, and maybe they can put a slimmer BR drive. And they'll probably have solved whatever problems they had with the regulators. It all adds up to a good cost cutting.

$299 for E3 2015 is possible?
 
Hmmm... if the next iteration is 20nm combined with new ram at 1.35v (maybe even DDR4), that's a nice chunk of power saving, a smaller power supply, a smaller board, smaller case, fan, heatsink, and maybe they can put a slimmer BR drive. And they'll probably have solved whatever problems they had with the regulators. It all adds up to a good cost cutting.
No way Microsoft will go with low power (1.35v) DDR3 over 1.5v DDR3, why bite the increased cost for no gain? There's no way they'll save on cooling what they'd be then spending on low voltage RAM.

DDR4 would be shocking so early and I can't believe they can source it in quantities at a lower cost than DDR3, if they'd locked up an agreement so huge amounts of RAM I think we'd have heard about it. Like it's basically impossible to Apple to secure supplies of LCD screens, flash memory and sapphire crystal. Big contracts like that make noise.

A 20nm APU is significant though, I wonder what it cost them. Or perhaps die shrinks at certain does are part of what they have/are already paid/paying AMD so it's not additional cost.
 
No way Microsoft will go with low power (1.35v) DDR3 over 1.5v DDR3, why bite the increased cost for no gain? There's no way they'll save on cooling what they'd be then spending on low voltage RAM.

DDR4 would be shocking so early and I can't believe they can source it in quantities at a lower cost than DDR3, if they'd locked up an agreement so huge amounts of RAM I think we'd have heard about it. Like it's basically impossible to Apple to secure supplies of LCD screens, flash memory and sapphire crystal. Big contracts like that make noise.

A 20nm APU is significant though, I wonder what it cost them. Or perhaps die shrinks at certain does are part of what they have/are already paid/paying AMD so it's not additional cost.
Okay I agree maybe it's too soon for DDR4.

But for DDR3L I don't think it's that far fetched.

  • The new PS4 revision just came out and they moved to 1.35v DDR3L on the south bridge (samsung). The WiiU is also using DDR3L at 1.35v (micron). Both are at 1600 because it's the least expensive speed at the current production node.
  • What XB1 needs is 2133 1.35v, which isn't yet available but currently sampling. It's is a new node, so 4Gb will be smaller and ultimately less expensive to make. The lower voltage at the same speed seems to come naturally at every new node. I think we made a very similar miscalculation when we thought GDDR5 4Gb chips would be really expensive. Cost and voltage drop at new node, otherwise they wouldn't make new nodes for the same parts.
  • The demand for 2133 will be much higher now that intel supports it widely. 2133 DDR3 price is going to drop to normal levels and be finally out of it's niche status.
 
Hmmm... if the next iteration is 20nm combined with new ram at 1.35v (maybe even DDR4), that's a nice chunk of power saving, a smaller power supply, a smaller board, smaller case, fan, heatsink, and maybe they can put a slimmer BR drive. And they'll probably have solved whatever problems they had with the regulators. It all adds up to a good cost cutting.

$299 for E3 2015 is possible?

Yeah that's what I was thinking since they had already advertised some time ago for an Xbox industrial designer. Maybe signs pointing to a slim revision sooner than later? That would be great as I think the size has been a detriment to X1 selling, as well.

I also think low price points are eventually possible, despite the death of node shrinks to an extent. If you think about what X1 is, I'd think $199 should eventually be possible. If you consider it basically a Tahiti or Tonga size die with DDR3 and a Blu Ray drive.
 
Okay I agree maybe it's too soon for DDR4.

But for DDR3L I don't think it's that far fetched.
Sony are a huge hardware manufacturer, they likely have agreements with suppliers for large amounts and may be preferring (or feeling forced) to exhaust existing long-term contacts for low-powered RAM originally intended for their Vaio line which they now don't have. DDR3L is more expensive than DRR3 and the increase is worth it if battery life or heat/cooling is an issue.

Microsoft need to be shaving costs off the console, not adding them on for no apparent gain. 2016 is when DDR4 is predicted to be price competitive with DDR3. In the meantime, why pay more for RAM than you need too unless Microsoft are aware of an issue that is not yet public.

It just makes no sense.
 
Just FYI, Microsoft are a huge hardware manufacturer. Their phone division is pulling similar number's as Sony and they actually do have a healthy (now) PC business with Surface (which, incidentally, is shipping with LPDDR3). I wouldn't doubt their procurement teams is as good as anyone elses.
 
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The 1GB DDR3 chips might all be on a process that makes LP viable for most or all of the bins. One of the drivers for higher density DDR3 seems to be mobile.

1GB, 32-bit, LP might all just be a natural fit together. Reduced board complexity from fewer chips and lower power might also feature in the balance.

With their renewed core gander focus, a smaller and cheaper to cool box to fit along side other components might have some value to ms too.
 
Just FYI, Microsoft are a huge hardware manufacturer. Their phone division is pulling similar number's as Sony and they actually do have a healthy (now) PC business with Surface (which, incidentally, is shipping with LPDDR3). I wouldn't doubt their procurement teams is as good as anyone elses.

Any reason not to go with LPDDR3? Elpida/Micron has offerings with x32/x64*/x128, 16Gbit, 933MHz@1.2V. So...how about a bit of overvolting to hit 1066MHz? Cost comparison is the question, but that will have to balance with the reduction in chip counts & board savings.

*single-chip WiiU? ;) (x64 LPDDR3, 800MHz, 16Gbit)
 
Just FYI, Microsoft are a huge hardware manufacturer. Their phone division is pulling similar number's as Sony and they actually do have a healthy (now) PC business with Surface (which, incidentally, is shipping with LPDDR3). I wouldn't doubt their procurement teams is as good as anyone elses.
I didn't realise Microsoft were doing as badly as that if their phone numbers are as similar to Sony's. I am thinking more about their TVs, home theatre equipment, sound systems, projectors, cameras, commercial and professional TV and broadcast equipment, medical equipment, scientific instrumentation. Sony make a weird load of stuff. My Bravia TV has 4Gb of RAM, you can get linux distros for it.
 
For those that want a backward compatible Xbox console...



That's just neat.

Tommy McClain
Props to the guy who made that, although it seems bulkier and heavier than I though it'd be.

On a different note, the TrueAchievements app is up for download now. I certainly find it quite useful in some games when I feel confused about as to how get a particular achievement.

http://www.mcvuk.com/press-releases/read/the-xbox-one-trueachievements-app-is-now-available/0140543
 
I didn't know where to share the news, so I decided to share this here.

Google give full significance to videogames now, and added them to their Knowledge Graph. This means that now videogames have the same relevance on searches as movies, celebrities, etc, showing an image and a quick reference where a Knowledge Graph panel appears on the right-hand side of the results page, displaying information such as supported platforms, developers, release dates, designers, publishers, review scores, etc.

http://kotaku.com/google-has-much-more-to-tell-us-about-video-games-now-1650773962

mz0grawugitzv294ptcz.jpg
 
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