Localization is a bullshit excuse, it's not as if MS suddenly, at the last minute, noticed that oops - there's this plethora of non-english languages in europe! We did not expect this!
Yeah because nothing can take longer than initially expected
Of course it's because there just aren't enough units to sell. Christmas is THE critical selling period of the year, like MS would just voluntarily give that up if they had a choice?! Don't make me laugh...
I really dont think they're giving up that much. Just if you do the population math on the Tier 1 vs Tier 2 countries, it's like 1 Billion in tier 1 vs 200m in tier 2. And out of those 200m in tier 2, 143m of them are Russia, which while likely growing, is not a very big console market relative to it's population at all.
In West EU 329m are now first wave and 62m are now frozen out into tier 2. So they have reduced to covering 84% of what they were prior in West EU. It's just not a crippling blow, and really not a big deal.
In fact if anything the fact they are probably covering 90% of the units they were prior makes me doubt yield issues even more. Because 10% fewer consoles to spread around isn't a huge blip, but localizing a dozen more tiny countries is likely a big effort.
I'm not saying yield issues aren't a possibility, hell I think all console launches have them dont they? At least all launch consoles have limited supply. It's all a matter of degree I guess.
But i wonder where the "you cant upgrade the RAM cause it would be investor fraud per SEC regulations" crowd is when it comes to MS lying about why they cant release in some markets this year? Pretty sure that would be actual real fraud in contrast to the former.
Considering the USA alone is something like 60% of the overall gaming market, and I imagine the total is skewed heavily towards a few other countries as well, you could probably survive pretty easily on 13 countries as long as you sold well there.
Yup. Probably everything outside those 13 markets is 20% of 360 sales absolute tops, more likely much much less than that. I bet it could be less than 5%. Especially given that Xbox seems weighted towards a few countries so strongly. Probably just France, UK, Germany, Spain, Italy, Canada, USA, and Australia capture the huge lions share of Xbox sales. And it'd look mostly the same for Playstation, except add Japan.
"Emerging" markets like Mexico, Russia, and Brazil are something you want to pursue for sure, but they aren't a major factor just yet.