People on forums don't matter, but they like to think they do. Announcing the most flops won't win you anything with the general public.
Will there be enough difference in power for the multiplatform publishers to optimize for the more powerful system?
Sony will have some showcase exclusives like Uncharted.
But unless COD and GTA and other big multiplatform games look a lot better on one system, it won't swing sales.
I guess all this "leaks" are not making anything good for MS. But I know it is too soon to judge next gen consoles.
We had our Microsoft Gold Partner come in yesterday to show off (and try to sell an implementation for) Lync 2013. Lync is pretty much the corporate version of Skype, with full integration with Outlook, Office, Sharepoint etc.
The main sales guy mentioned than the next Xbox will ship with 1080p Kinect and have full integration with both Skype and Lync. He suggested that the next Xbox will find a place in boardrooms, due to its native, high quality, video conferencing abilities. He was worried, as they're also a partner / reseller for Polycom.
Oh the irony...
Earlier today, I had a meeting with some folks from microsoft adjourned because Lynk just refused to work.
Oh the irony...
Earlier today, I had a meeting with some folks from microsoft adjourned because Lynk just refused to work.
But the next Xbox coming with Lync?
Unless Microsoft will be selling Office for Xbox too, I don't see the point.
(As if the main sales guy would ever get privileged information from the next xbox..)
But the next Xbox coming with Lync?
Unless Microsoft will be selling Office for Xbox too, I don't see the point.
(As if the main sales guy would ever get privileged information from the next xbox..)
Edge said:Both platforms are driven by eight-core AMD CPUs clocked at 1.6GHz, with Microsoft opting for a D3D11.x GPU from an unknown source and Sony utilising a more capable solution in AMD’s ‘R10XX’ architecture, alongside the so-called ‘Liverpool’ system-on-chip.
RoguePR said:The PowerVR Series6 ‘Rogue’ architecture is based on a scalable number of compute clusters. This enables mobile computing platforms integrating PowerVR GPUs to be used for a growing range of applications from mobile to high performance embedded graphics including smartphones, tablets, ultra-portable laptops and PCs to automotive, STBs and smart TVs.
With PowerVR Series6 GPUs we’ve taken our patented tile-based deferred rendering (TBDR) technology and created a design that reaches from a 100 GFLOPS up to more than one TFLOPS of computing performance with significantly greater efficiency relative to our previous cores. This essentially means our partners will deliver platforms with compute capabilities comparable to current generation mains-powered games console but battery powered. Graphics performance has also seen a significant increase compared to previous generations, as Rogue cores are designed to ensure superior fill rates and shader performance for the latest high-resolution smartphones, tablets and TVs as well as multi-screen support for the automotive industry and demanding console-quality gaming.
I seriously doubt it, I can't see Microsoft in 2009 asking for a GPU that's over a 100 times faster than anything they've released.