My guess is that BC is dropped now from the SKU because they haven't got software emulation working yet, but may get it working later. Although that'd go against the comment that they want to divert funding.
Don't forget that Cell already has to emulate the EE chipset though.most of cell powr could be dedicated to GS emulation.
Surely it can't be totally impossible..?
Peace.
I suggest searching for the old discussion on software BC, but the short of it is, GS worked so differently to conventional hardware that its very hard to emulate.
The fact some people can get some titles working (what's the performance like BTW?) doesn't mean emulation can be cracked. You've got different level of hardware use. The list of compatible titles with PCSX2 tends to show simpler, less important titles. Major players like GOW, SoTC, GT and MGS all have issues if they can run the game at all. This is what MS found with their emulation, which is a darned site easier than PS2 emulation! As there's no single way to implement games, each game can have it's own quirks that throw out the emulator. Only the most basic titles that conform to a basic engine can be run without problem.If a bunch of enthusiasts can make PS2 emulator on PC without any prior knowledge of inner working of the console itself I can hardly believe that Sony, who knows all "ins and outs" of their own console and have even "blueprints" of PS2, can't make something similar.
did you forget there are 2 SKU's? one with software BC (with a high compatibility percentage)? and until the 60GB's clear out, there is also a SKU with full hardware BC.Funny move. I didn't expect they would drop the back compat after the big deal they made out the 'crippled' 360 implementation.
Shows what competition can do