I am curious as to what analytics or insights they were provided with.
The delay was 3 months. The PS5 reached 10 million units in July at roughly 250 days. So around 6.4 million consoles at April instead of 2.8 million in January. [Using a purely linear estimation, which is bound to be inaccurate but possibly close enough to discuss] They were downloaded by close to 4 million users. So they reached around 62% of the entire PS5 market. At that same attach rate, they would have had close to 1.75 Million downloads if released in January instead. Thats still off by an order of magnitude from whatever their projections sounded like. Sounds like very bad insights and analytics.
The delay was 3 months. The PS5 reached 10 million units in July at roughly 250 days. So around 6.4 million consoles at April instead of 2.8 million in January. [Using a purely linear estimation, which is bound to be inaccurate but possibly close enough to discuss] They were downloaded by close to 4 million users. So they reached around 62% of the entire PS5 market. At that same attach rate, they would have had close to 1.75 Million downloads if released in January instead. Thats still off by an order of magnitude from whatever their projections sounded like. Sounds like very bad insights and analytics.