OpenGL guy said:As I once posted on Rage 3D: There is no time when the 9700 doesn't apply anisotropic filtering. Unless, of course, no aniso is needed.Mize said:The 9700 is a huge IQ improvement over the 8500.
I'm not saying there are points where aniso isn't applied, simply that the mipmap boundaries move closer to the pov at regular angular intervals. If you don't have a copy of pcchen's mipmap program send me your email address and I'll send it to you so you can see what I'm talking about. I'll also fire up SS:SE later tonight to look at that rotating floor scene.
Mize